{"id":90,"date":"2026-09-23T11:47:49","date_gmt":"2026-09-23T11:47:49","guid":{"rendered":"https:\/\/leagueoflegendsgames.com\/blog\/?p=90"},"modified":"2026-09-23T12:09:35","modified_gmt":"2026-09-23T12:09:35","slug":"league-of-legends-patch-26-19-notes","status":"publish","type":"post","link":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/","title":{"rendered":"League of Legends Patch 26.19 Notes: Champions, Classic, Items, Teleport &amp; Arena Changes"},"content":{"rendered":"\n<div style=\"font-family:Arial,sans-serif;color:#222222;max-width:860px;margin:0 auto;padding:20px;line-height:1.7;\">\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>League of Legends Patch 26.19<\/strong> is now live, bringing a wide range of champion balance changes, Classic champion additions, item updates, Teleport adjustments, and a major batch of new Arena Augments.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">With Worlds just one patch away, Riot Games is using 26.19 to make some of its first pro-focused Summoner&#8217;s Rift adjustments. At the same time, several champions are receiving buffs aimed at increasing their presence in regular games, while champions such as Nasus, Nocturne, Rumble, Ryze, Vi, and Twisted Fate are being toned down.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic League is also getting another major content drop, with <strong>Fizz, Graves, Nami, and Nautilus<\/strong> joining the mode. Three previously retired items\u2014<strong>Cloak and Dagger, Moonflair Spellblade, and Zz&#8217;Rot Portal<\/strong>\u2014are also returning.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Arena receives one of the biggest changes in the patch, including new Augments, three new Guests of Honor, balance adjustments, and several Augments brought over from Mayhem.<\/p>\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_89 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 eztoc-toggle-hide-by-default' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#League_of_Legends_Patch_2619_Release_Date\" >League of Legends Patch 26.19 Release Date<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Patch_2619_Key_Highlights\" >Patch 26.19 Key Highlights<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Patch_2619_Champion_Changes\" >Patch 26.19 Champion Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Aatrox_Buffs\" >Aatrox Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Aphelios_Buffs\" >Aphelios Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Aurora_Buffs\" >Aurora Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Draven_Buff\" >Draven Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Elise_Buffs\" >Elise Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Fiora_Buffs\" >Fiora Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#KhaZix_Buffs\" >Kha&#8217;Zix Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Lillia_Buffs\" >Lillia Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Lucian_Adjustment\" >Lucian Adjustment<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Master_Yi_Adjustment\" >Master Yi Adjustment<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Nasus_Nerf\" >Nasus Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Nocturne_Nerf\" >Nocturne Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Poppy_Nerf\" >Poppy Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Rumble_Nerf\" >Rumble Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Ryze_Nerf\" >Ryze Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Vi_Nerf\" >Vi Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Volibear_Buffs\" >Volibear Buffs<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#World_Atlas_and_Runic_Compass_Changes\" >World Atlas and Runic Compass Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Health\" >Health<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Health_Regeneration\" >Health Regeneration<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-24\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Top_Lane_Teleport_Buffs\" >Top Lane Teleport Buffs<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-25\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Teleport_Cooldown_Changes\" >Teleport Cooldown Changes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-26\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#What_Does_the_Teleport_Change_Mean\" >What Does the Teleport Change Mean?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-27\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#League_Classic_Patch_2619_Four_New_Champions\" >League Classic Patch 26.19: Four New Champions<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-28\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Classic_Fizz\" >Classic Fizz<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-29\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Classic_Graves\" >Classic Graves<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-30\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Classic_Nami\" >Classic Nami<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-31\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Classic_Nautilus\" >Classic Nautilus<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-32\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#League_Classic_Item_Returns\" >League Classic Item Returns<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-33\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Cloak_and_Dagger\" >Cloak and Dagger<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-34\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Moonflair_Spellblade\" >Moonflair Spellblade<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-35\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#ZzRot_Portal\" >Zz&#8217;Rot Portal<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-36\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#League_Classic_Balance_Changes\" >League Classic Balance Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-37\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Akali\" >Akali<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-38\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Fiora\" >Fiora<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-39\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Galio\" >Galio<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-40\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Kassadin\" >Kassadin<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-41\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Malphite\" >Malphite<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-42\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Morgana\" >Morgana<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-43\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Nidalee\" >Nidalee<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-44\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Poppy\" >Poppy<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-45\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Shyvana\" >Shyvana<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-46\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Twisted_Fate\" >Twisted Fate<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-47\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Zilean\" >Zilean<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-48\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Arena_Patch_2619_Changes\" >Arena Patch 26.19 Changes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-49\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Arena_Champion_Changes\" >Arena Champion Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-50\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Arena_Buffs\" >Arena Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-51\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Arena_Nerfs\" >Arena Nerfs<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-52\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#New_Arena_Augments_in_Patch_2619\" >New Arena Augments in Patch 26.19<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-53\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Archmage\" >Archmage<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-54\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Crit_N_Cast\" >Crit N Cast<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-55\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Death_Dealer\" >Death Dealer<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-56\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Got_That_Dog_In_Em\" >Got That Dog In Em<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-57\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Hellbent\" >Hellbent<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-58\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Nature_Is_Healing\" >Nature Is Healing<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-59\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Rite_of_Ascension\" >Rite of Ascension<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-60\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Shark_Bait\" >Shark Bait<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-61\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Sonata\" >Sonata<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-62\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Surge_Field\" >Surge Field<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-63\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Titans_Resolve\" >Titan&#8217;s Resolve<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-64\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Warlock_Juicebox\" >Warlock Juicebox<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-65\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Wee_Woo_Wee_Woo\" >Wee Woo Wee Woo<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-66\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Arena_Augment_Adjustments\" >Arena Augment Adjustments<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-67\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Angel_of_Retribution\" >Angel of Retribution<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-68\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Chroma_Flux\" >Chroma Flux<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-69\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Giant_Slayer\" >Giant Slayer<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-70\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Protein_Shake\" >Protein Shake<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-71\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Scavenger\" >Scavenger<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-72\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Spellcraft\" >Spellcraft<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-73\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#New_Arena_Guests_of_Honor\" >New Arena Guests of Honor<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-74\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Ivern\" >Ivern<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-75\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Senna\" >Senna<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-76\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Thresh\" >Thresh<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-77\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Team_Voice_Delayed\" >Team Voice Delayed<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-78\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Patch_2619_Skins_and_Chromas\" >Patch 26.19 Skins and Chromas<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-79\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Patch_2619_Bug_Fixes_and_Quality-of-Life_Changes\" >Patch 26.19 Bug Fixes and Quality-of-Life Changes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-80\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#What_Patch_2619_Means_for_the_Meta\" >What Patch 26.19 Means for the Meta<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-81\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#League_of_Legends_Patch_2619_Biggest_Changes_at_a_Glance\" >League of Legends Patch 26.19: Biggest Changes at a Glance<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-82\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Frequently_Asked_Questions\" >Frequently Asked Questions<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-83\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#When_did_League_of_Legends_Patch_2619_release\" >When did League of Legends Patch 26.19 release?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-84\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#What_champions_are_buffed_in_Patch_2619\" >What champions are buffed in Patch 26.19?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-85\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Which_champions_are_nerfed_in_Patch_2619\" >Which champions are nerfed in Patch 26.19?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-86\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Is_Teleport_getting_buffed_in_Patch_2619\" >Is Teleport getting buffed in Patch 26.19?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-87\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Which_Classic_champions_are_coming_in_Patch_2619\" >Which Classic champions are coming in Patch 26.19?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-88\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Which_Classic_items_are_returning\" >Which Classic items are returning?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-89\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#What_new_Arena_Augments_are_in_Patch_2619\" >What new Arena Augments are in Patch 26.19?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-90\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#When_are_the_Patch_2619_skins_available\" >When are the Patch 26.19 skins available?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-91\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Is_Team_Voice_coming_in_Patch_2620\" >Is Team Voice coming in Patch 26.20?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-92\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/#Final_Thoughts\" >Final Thoughts<\/a><\/li><\/ul><\/nav><\/div>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"League_of_Legends_Patch_2619_Release_Date\"><\/span>League of Legends Patch 26.19 Release Date<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Aatrox_0.jpg\" alt=\"League of Legends Patch 26.19 champion update\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">League of Legends Patch 26.19 was released on <strong>September 22, 2026<\/strong>.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The patch is particularly significant because Riot describes it as the first round of pro-focused Summoner&#8217;s Rift changes before the upcoming Worlds patch. The developers also noted that they are targeting some potential fringe picks for the tournament while reducing the power of individual meta outliers.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Patch_2619_Key_Highlights\"><\/span>Patch 26.19 Key Highlights<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Here are the biggest changes in the update:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Aatrox, Aphelios, Aurora, Draven, Elise, Fiora, Kha&#8217;Zix, Lillia, Lucian, Master Yi, Shyvana and Volibear receive buffs or adjustments.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Nasus, Nocturne, Poppy, Rumble, Ryze, Vi and Twisted Fate receive nerfs.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Top-lane Teleport cooldowns are reduced.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">World Atlas and Runic Compass are adjusted toward health regeneration.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Fizz, Graves, Nami and Nautilus arrive in League Classic.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Classic receives three returning items: Cloak and Dagger, Moonflair Spellblade and Zz&#8217;Rot Portal.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Arena gets new Augments and three new Guests of Honor.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Team Voice for North America and Oceania is postponed beyond Patch 26.20.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Coven Janna, Coven Mel, Old God Anivia and Old God Urgot release with the patch.<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Patch_2619_Champion_Changes\"><\/span>Patch 26.19 Champion Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Aphelios_0.jpg\" alt=\"Aphelios League of Legends Patch 26.19\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Patch 26.19 contains a relatively large set of Summoner&#8217;s Rift champion adjustments. The overall direction is split between buffs for underrepresented picks and nerfs for champions that Riot considers too strong or too influential heading into the Worlds patch.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Aatrox_Buffs\"><\/span>Aatrox Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Aatrox_0.jpg\" alt=\"Aatrox in League of Legends\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Aatrox receives a small boost after losing some power from changes to Sundered Sky.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>W \u2013 Infernal Chains<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Cooldown: <strong>20 \/ 18 \/ 16 \/ 14 \/ 12 \u2192 18 \/ 16.5 \/ 15 \/ 13.5 \/ 12 seconds<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>E \u2013 Umbral Dash<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Health heal ratio: <strong>1.1% \u2192 1.3% per 100 bonus health<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The changes primarily improve Aatrox&#8217;s ability to repeatedly use his crowd control and sustain tools during extended fights.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Aphelios_Buffs\"><\/span>Aphelios Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Aphelios gets several weapon-specific buffs intended to give the hypercarry more room to operate.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Changes include:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>Calibrum:<\/strong> Moonshot damage increased from 70\u2013160 to 80\u2013170.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Severum:<\/strong> Healing increased from 2\u20137.1%, scaling to 5\u201317.75%, to 2\u20138%, scaling to 5\u201320%.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Gravitum:<\/strong> Its decaying slow now ends at 15% instead of 10%.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Infernum:<\/strong> Duskwave cooldown reduced from 9\u20136 seconds to 8\u20135 seconds.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Crescendum:<\/strong> Mini-Crescendum damage progression is improved, with the reduced-damage threshold beginning at the ninth chakram instead of the eighth.<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These changes improve several parts of Aphelios&#8217; kit rather than simply increasing one source of damage.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Aurora_Buffs\"><\/span>Aurora Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Aurora receives buffs to waveclear and ultimate uptime.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>E \u2013 The Weirding<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Base damage: <strong>70 \/ 110 \/ 150 \/ 190 \/ 230 \u2192 80 \/ 120 \/ 160 \/ 200 \/ 240<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>R \u2013 Between Worlds<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Rift duration:<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Rank 1: <strong>1.75 \u2192 2.25 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Rank 2: <strong>2.5 \u2192 2.75 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Rank 3 remains <strong>3.25 seconds<\/strong><\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Draven_Buff\"><\/span>Draven Buff<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Draven&#8217;s base attack damage increases:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>62 \u2192 64 AD<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot&#8217;s reasoning is that bot-lane role quests have increased gold income, reducing the relative impact of Draven&#8217;s Adoration advantage.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Elise_Buffs\"><\/span>Elise Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Elise receives improvements to both damage and attack speed.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Passive \u2013 Spider Queen<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Passive magic damage: <strong>12 \/ 22 \/ 32 \/ 42 \u2192 14 \/ 24 \/ 34 \/ 44<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>W \u2013 Skittering Frenzy<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Bonus attack speed: <strong>60 \/ 75 \/ 90 \/ 105 \/ 120% \u2192 70 \/ 85 \/ 100 \/ 115 \/ 130%<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The changes should primarily help Elise clear jungle camps and maintain stronger damage output.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Fiora_Buffs\"><\/span>Fiora Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Fiora gets more durability and stronger healing from her ultimate.<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Health growth: <strong>99 \u2192 105<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Grand Challenge heal range: <strong>550 \u2192 600<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Heal per tick increases from <strong>18.75 \/ 25 \/ 31.25 (+15% bonus AD)<\/strong> to <strong>20 \/ 26.25 \/ 32.5 (+17.5% bonus AD)<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Maximum heal increases from <strong>375 \/ 500 \/ 625 (+300% bonus AD)<\/strong> to <strong>400 \/ 525 \/ 650 (+350% bonus AD)<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The goal is to make successful Grand Challenge executions more rewarding without directly increasing her basic 1v1 tools.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"KhaZix_Buffs\"><\/span>Kha&#8217;Zix Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Kha&#8217;Zix receives several improvements designed to make his evolved abilities more flexible.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Passive \u2013 Unseen Threat<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Damage: <strong>17\u2013136 \u2192 22\u2013141<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Evolved W \u2013 Void Spike<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Slow duration: <strong>2 \u2192 2.25 seconds<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Evolved E \u2013 Leap<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Bonus range: <strong>+200 \u2192 +300<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These changes give Kha&#8217;Zix more threat both before and after committing to an evolution path.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Lillia_Buffs\"><\/span>Lillia Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Lillia receives both durability and crowd-control improvements.<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Base armor: <strong>22 \u2192 24<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">R sleep duration: <strong>2 \u2192 2.5 seconds<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The additional armor helps Lillia survive when entering fights, while the longer sleep gives her more time to create follow-up opportunities after landing Lilting Lullaby.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Lucian_Adjustment\"><\/span>Lucian Adjustment<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Lucian&#8217;s passive and Q are adjusted to better separate his mid and bot-lane tuning.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Passive \u2013 Vigilance<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Empowered on-hit damage: <strong>15 (+20% AD) \u2192 5 (+15% AD)<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Q \u2013 Piercing Light<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Base damage: <strong>80 \/ 115 \/ 150 \/ 185 \/ 220 \u2192 90 \/ 130 \/ 170 \/ 210 \/ 250<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This reduces the passive&#8217;s contribution while giving Lucian more direct Q damage.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Master_Yi_Adjustment\"><\/span>Master Yi Adjustment<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Master Yi&#8217;s Q cooldown refund is changed.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Q \u2013 Alpha Strike<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Cooldown refund on hit: now <strong>1 second<\/strong>, rather than scaling downward with Ability Haste.<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot expects limited impact on standard Summoner&#8217;s Rift but specifically points toward Mayhem and Arena interactions.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Nasus_Nerf\"><\/span>Nasus Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Nasus&#8217; Q damage is reduced:<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Q \u2013 Siphoning Strike<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Bonus damage: <strong>40 \/ 60 \/ 80 \/ 100 \/ 120 \u2192 30 \/ 50 \/ 70 \/ 90 \/ 110<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The intention is to make Nasus more vulnerable earlier in the game and delay some of his scaling power.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Nocturne_Nerf\"><\/span>Nocturne Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Nocturne&#8217;s ultimate cooldown increases:<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>R \u2013 Paranoia<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>140 \/ 115 \/ 90 \u2192 160 \/ 130 \/ 100 seconds<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This directly reduces how frequently Nocturne can threaten cross-map plays and use his ultimate as a repeated source of pressure.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Poppy_Nerf\"><\/span>Poppy Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Poppy&#8217;s jungle clear is being reduced.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Q \u2013 Hammer Shock<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Maximum health damage cap against minions and monsters:<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>85 \/ 120 \/ 155 \/ 190 \/ 225<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">\u2192 <strong>70 \/ 105 \/ 140 \/ 175 \/ 210<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot is targeting Poppy&#8217;s flexibility and jungle presence rather than removing her identity as a tank and counterpick.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Rumble_Nerf\"><\/span>Rumble Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Rumble&#8217;s passive is adjusted with higher-level play in mind.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Passive \u2013 Junkyard Titan<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Overheat attack speed: <strong>50\u2013130% \u2192 30\u2013100%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Monster damage cap: <strong>65\u2013150 \u2192 90\u2013175<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This reduces his peak attack-speed pattern while giving him compensation against jungle monsters.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Ryze_Nerf\"><\/span>Ryze Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Ryze receives a mixture of defensive compensation and offensive restrictions.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Base stats<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Armor growth: <strong>4.2 \u2192 4.7<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Q \u2013 Overload<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Flux bonus damage: <strong>25 \/ 50 \/ 75 \/ 100% \u2192 15 \/ 40 \/ 65 \/ 90% increased damage<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>E \u2013 Spell Flux<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Mana cost: <strong>35 \/ 45 \/ 55 \/ 65 \/ 75 \u2192 40 \/ 50 \/ 60 \/ 70 \/ 80<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The result is a trade-off: Ryze gains some durability while losing part of his amplified Flux damage and spending more mana on E.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Vi_Nerf\"><\/span>Vi Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Vi receives changes aimed at her durability and early-game efficiency.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Base AD<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>63 + 3.5\/level \u2192 61 + 3.9\/level<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Passive \u2013 Blast Shield<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Shield: <strong>12% maximum health \u2192 10% maximum health<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The higher AD growth partially offsets the lower starting AD, while the shield reduction makes her less durable during early engagements.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Volibear_Buffs\"><\/span>Volibear Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Volibear&#8217;s passive receives buffs supporting both AP and AD-oriented builds.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Passive \u2013 The Relentless Storm<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Attack speed per stack: <strong>5% (+3% per 100 AP) \u2192 5% (+4% per 100 AP)<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Lightning on-hit damage now also gains <strong>+20% bonus AD<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"World_Atlas_and_Runic_Compass_Changes\"><\/span>World Atlas and Runic Compass Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot is changing the support item progression for melee supports.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Health\"><\/span>Health<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>World Atlas \/ Runic Compass<\/strong><\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Health: <strong>30 \/ 100 \/ 200 \u2192 0 \/ 60 \/ 200<\/strong><\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Health_Regeneration\"><\/span>Health Regeneration<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Health regeneration: <strong>25% \/ 50% \/ 75% \u2192 50% \/ 75% \/ 75%<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The idea is to move some of the item&#8217;s early defensive value away from flat health and toward health regeneration, particularly benefiting melee supports during sustained laning.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Top_Lane_Teleport_Buffs\"><\/span>Top Lane Teleport Buffs<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">One of the most important system changes in Patch 26.19 affects Teleport.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot says the top-lane role quest has successfully encouraged top laners to skip Teleport in some games. Because of that, the developers want Teleport to provide more map influence for top-lane players.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Teleport_Cooldown_Changes\"><\/span>Teleport Cooldown Changes<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<table style=\"width:100%;border-collapse:collapse;margin:20px 0;background:#f7f7f9;font-family:Arial,sans-serif;\">\n<thead><tr>\n<th style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;color:#0a8f83;background:#eaf7f6;\">TeleportBeforePatch 26.19<\/th>\n<th style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;color:#0a8f83;background:#eaf7f6;\"><\/th>\n<th style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;color:#0a8f83;background:#eaf7f6;\"><\/th>\n<\/tr><\/thead><tbody>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Top Role Quest Free Teleport<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">420 sec<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\"><strong>390 sec<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Top Upgraded Unleashed Teleport<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">330\u2013240 sec<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\"><strong>300\u2013210 sec<\/strong><\/td>\n<\/tr>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Non-Top Unleashed Teleport<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">330\u2013240 sec<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\"><strong>Unchanged<\/strong><\/td>\n<\/tr>\n<\/tbody><\/table>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The distinction is important: these reductions specifically improve the top-lane version while leaving the non-top Unleashed Teleport unchanged.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"What_Does_the_Teleport_Change_Mean\"><\/span>What Does the Teleport Change Mean?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">For top laners, the shorter cooldown can create more opportunities to:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Return to lane after a difficult reset.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Join objective fights.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Respond to side-lane pressure.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Split push without completely sacrificing team-fight access.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Influence the map after completing the role quest.<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This is a system-level attempt to give top lane more strategic influence without simply increasing champion stats.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"League_Classic_Patch_2619_Four_New_Champions\"><\/span>League Classic Patch 26.19: Four New Champions<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Fizz_0.jpg\" alt=\"Classic League Fizz\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Patch 26.19 is another major update for League Classic.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Four champions have been added:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>Fizz<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Graves<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Nami<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Nautilus<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These versions are based on older versions of the champions and are intended to recreate their historical kits rather than simply using their modern abilities.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Classic_Fizz\"><\/span>Classic Fizz<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Fizz represents his 2011-era identity before his later rework.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">His kit includes:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Passive: Nimble Fighter<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Q: Urchin Strike<\/li>\n<li style=\"margin:5px 0;color:#222222;\">W: Seastone Trident<\/li>\n<li style=\"margin:5px 0;color:#222222;\">E: Playful\/Trickster<\/li>\n<li style=\"margin:5px 0;color:#222222;\">R: Chum the Waters<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">One major difference is his older W passive, which deals additional damage over time based on the target&#8217;s missing health. His active W also applies Grievous Wounds.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Classic_Graves\"><\/span>Classic Graves<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Pre-rework Graves returns as a traditional bot-lane ADC.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">His Classic kit includes:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Passive: True Grit<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Q: Buckshot<\/li>\n<li style=\"margin:5px 0;color:#222222;\">W: Smokescreen<\/li>\n<li style=\"margin:5px 0;color:#222222;\">E: Quickdraw<\/li>\n<li style=\"margin:5px 0;color:#222222;\">R: Collateral Damage<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">True Grit gives Graves stacking Armor and Magic Resistance while in combat, while Buckshot provides the close-range burst associated with his older design.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Classic_Nami\"><\/span>Classic Nami<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Nami&#8217;s Classic version is based around her early kit.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Her abilities include:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Passive: Surging Tides<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Q: Aqua Prison<\/li>\n<li style=\"margin:5px 0;color:#222222;\">W: Ebb and Flow<\/li>\n<li style=\"margin:5px 0;color:#222222;\">E: Tidecaller&#8217;s Blessing<\/li>\n<li style=\"margin:5px 0;color:#222222;\">R: Tidal Wave<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">One notable difference for players familiar with modern Nami is that the Classic E buff is attack-only.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Classic_Nautilus\"><\/span>Classic Nautilus<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Nautilus brings back his older version from the early years of League.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">His kit includes:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Passive: Staggering Blow<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Q: Dredge Line<\/li>\n<li style=\"margin:5px 0;color:#222222;\">W: Titan&#8217;s Wrath<\/li>\n<li style=\"margin:5px 0;color:#222222;\">E: Riptide<\/li>\n<li style=\"margin:5px 0;color:#222222;\">R: Depth Charge<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The older ultimate is less disruptive to enemies hit during the traveling portion compared with the modern version.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"League_Classic_Item_Returns\"><\/span>League Classic Item Returns<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Graves_0.jpg\" alt=\"Classic League Graves\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Patch 26.19 also brings back three items selected through the previous League Classic Council process.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Cloak_and_Dagger\"><\/span>Cloak and Dagger<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Recipe: Cloak of Agility + Dagger<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Cost: <strong>1,130 gold<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Attack Speed: <strong>20%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Critical Strike Chance: <strong>20%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Unique Passive: <strong>35% Tenacity<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Its Tenacity is shared with Mercury&#8217;s Treads, Zephyr and the other relevant Classic item.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Moonflair_Spellblade\"><\/span>Moonflair Spellblade<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Recipe: Seeker&#8217;s Armguard + Negatron Cloak<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Cost: <strong>2,300 gold<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Ability Power: <strong>50<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Armor: <strong>50<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Magic Resistance: <strong>50<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Unique Passive: <strong>35% Tenacity<\/strong><\/li>\n<\/ul>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"ZzRot_Portal\"><\/span>Zz&#8217;Rot Portal<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Recipe: Chain Vest + Negatron Cloak + Rejuvenation Bead<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Cost: <strong>2,700 gold<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Armor: <strong>50<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Magic Resistance: <strong>50<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Health Regeneration: <strong>5 per 5 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Active duration: <strong>150 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Active cooldown: <strong>150 seconds<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Zz&#8217;Rot Portal creates a Void gate that periodically sends Voidlings down the nearest lane.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These items are particularly interesting because they don&#8217;t simply add more conventional stats\u2014they bring back older item identities that played a very different role in League&#8217;s strategic landscape.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"League_Classic_Balance_Changes\"><\/span>League Classic Balance Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Patch 26.19 also adjusts several returning Classic champions.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Akali\"><\/span>Akali<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">E energy cost falls from <strong>60 at every rank<\/strong> to <strong>60 \/ 55 \/ 50 \/ 45 \/ 40<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">E cooldown falls from <strong>7 \/ 6 \/ 5 \/ 4 \/ 3<\/strong> to <strong>5 \/ 4 \/ 3 \/ 2 \/ 1 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">AP ratio: <strong>30% \u2192 40%<\/strong><\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Fiora\"><\/span>Fiora<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Fiora&#8217;s Classic Blade Waltz is significantly adjusted.<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Base damage reduced.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Maximum single-target damage remains roughly similar.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Cooldown increased at early ranks.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Damage begins slightly later.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Target prioritization favors previously unstruck enemies.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Maximum return range increases from <strong>1,500 to 2,500<\/strong>.<\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Galio\"><\/span>Galio<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Galio receives several quality and gameplay improvements:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">E cast time: <strong>0.4 \u2192 0.25 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Missile speed: <strong>1,200 \u2192 1,300<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Missile width: <strong>60 \u2192 160<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Missile range: <strong>1,100 \u2192 1,175<\/strong><\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Kassadin\"><\/span>Kassadin<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Kassadin gets:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Q AP ratio: <strong>60% \u2192 70%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">E damage adjusted<\/li>\n<li style=\"margin:5px 0;color:#222222;\">E slow changed<\/li>\n<li style=\"margin:5px 0;color:#222222;\">R range: <strong>600 \u2192 700<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The R range restoration is one of the most noticeable historical changes in the patch.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Malphite\"><\/span>Malphite<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Malphite receives historical-accuracy changes, including:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">W splash damage can now critically strike when the main attack does.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">W activation no longer interrupts the attack mid-swing.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Several bugs are fixed.<\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Morgana\"><\/span>Morgana<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Morgana is nerfed because of her Classic mid-lane performance:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">W mana cost increased.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">W cooldown increased.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">E shield adjusted.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">R cooldown becomes <strong>120 seconds at every rank<\/strong>.<\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Nidalee\"><\/span>Nidalee<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Nidalee receives historical changes designed to restore older gameplay interactions:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">W grants a short burst of vision when cast.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">W damage duration is reduced while total damage remains unchanged.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">R resets her basic attack timer.<\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Poppy\"><\/span>Poppy<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Poppy receives period-accurate Q improvements:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Q can critically strike its total AD ratio when the attack crits.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Spellblade damage converts fully to magic damage.<\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Shyvana\"><\/span>Shyvana<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Shyvana receives buffs:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">W maximum duration extension: <strong>4 \u2192 6 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">R bonus resistances: <strong>10 \/ 15 \/ 20 \u2192 15 \/ 20 \/ 25<\/strong><\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Twisted_Fate\"><\/span>Twisted Fate<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Twisted Fate receives several nerfs:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Allies no longer gain his passive bonus gold while he is dead.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">E cooldown increases to <strong>135 \/ 120 \/ 105 \/ 90 \/ 75 seconds<\/strong>.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">R cooldown increases to <strong>180 \/ 150 \/ 120 seconds<\/strong>.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">R mana cost becomes <strong>150 \/ 125 \/ 100<\/strong>.<\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Zilean\"><\/span>Zilean<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Zilean gets several historical-functionality updates:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">No bonus XP while dead.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Q cast from fog now reveals him.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">E cast range changes to <strong>700 center-to-center<\/strong>.<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Arena_Patch_2619_Changes\"><\/span>Arena Patch 26.19 Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/LeeSin_0.jpg\" alt=\"League of Legends Arena\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Arena receives a substantial update in Patch 26.19.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot says the update includes three new Guests of Honor, ten Augments transferred from Mayhem, and two brand-new Augments created in collaboration with creators from the For The Win Creator Invitational.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Arena_Champion_Changes\"><\/span>Arena Champion Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Several champions receive adjustments.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Arena_Buffs\"><\/span>Arena Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>Aphelios:<\/strong> Health growth, AD growth and movement speed increased.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Elise:<\/strong> E and W cooldowns reduced.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Ezreal:<\/strong> Q refund increased.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Lee Sin:<\/strong> W AP ratio increased.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Locke:<\/strong> Passive and R damage scaling increased.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Neeko:<\/strong> Secondary Q AP ratio increased.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Zeri:<\/strong> Q AD ratio and E refund improved.<\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Arena_Nerfs\"><\/span>Arena Nerfs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>Bard:<\/strong> Requires fewer chimes per upgrade.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Bel&#8217;Veth:<\/strong> E effectiveness and R passive AD ratio reduced.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Dr. Mundo:<\/strong> E ratios reduced.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Lillia:<\/strong> Passive maximum-health damage reduced.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Ornn:<\/strong> Passive discounts reduced.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Rammus:<\/strong> Q cooldown increased.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Rell:<\/strong> Passive stat steal reduced.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Sion:<\/strong> Passive stacks per round reduced.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Veigar:<\/strong> Passive stacks and E cooldown adjusted.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Zed:<\/strong> Q AD ratio reduced and W cooldown increased.<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"New_Arena_Augments_in_Patch_2619\"><\/span>New Arena Augments in Patch 26.19<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<img decoding=\"async\" src=\"https:\/\/files.bo3.gg\/uploads\/image\/116458\/image\/webp-407760f4ae91f8ad2163faa3969bc0d4.webp\" alt=\"League of Legends Arena Augment cards\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The biggest Arena attraction is the new Augment pool.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Archmage\"><\/span>Archmage<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Casting an ability refunds the cooldown of another randomly selected ability by 30% of the cast ability&#8217;s cooldown.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Crit_N_Cast\"><\/span>Crit N Cast<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Gain Ability Haste equal to <strong>40% of Critical Strike Chance<\/strong>.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Death_Dealer\"><\/span>Death Dealer<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Replaces Flee.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Activate on an enemy champion to enter the Death Realm for <strong>4 \/ 8 seconds<\/strong>, becoming invisible for the first two seconds.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">At max level, killing the target provides the team another revive while delaying the slain player&#8217;s revive by one second.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Got_That_Dog_In_Em\"><\/span>Got That Dog In Em<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Every three seconds, a nearby hot dog appears.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Anyone can pick it up and breathe fire. Enemies who pick it up can damage their own allies, and dying while breathing fire causes an explosion.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Hellbent\"><\/span>Hellbent<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Players build Revivemaxxing stacks by hitting enemy champions.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">At maximum stacks, Hellbent provides a resurrection effect followed by a temporary offensive and mobility boost.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Nature_Is_Healing\"><\/span>Nature Is Healing<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Entering brush heals you based on level and missing health, with a separate cooldown for each brush patch.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Rite_of_Ascension\"><\/span>Rite of Ascension<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Takedowns can leave behind Essence. Consuming it provides:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">A movement-speed burst<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Healing<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Reset basic ability cooldowns<\/li>\n<li style=\"margin:5px 0;color:#222222;\">A blink to the Essence location<\/li>\n<\/ul>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Shark_Bait\"><\/span>Shark Bait<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">After taking fatal damage, the player enters a temporary zombie state with:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">400 movement speed<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Ghosting<\/li>\n<li style=\"margin:5px 0;color:#222222;\">40% slow around nearby enemies<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Invulnerability and untargetability<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">At the end, a shark emerges and deals magic damage while knocking enemies up.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Sonata\"><\/span>Sonata<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Automatically alternates between modified versions of Sona&#8217;s healing\/shielding ability and movement-speed ability.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Surge_Field\"><\/span>Surge Field<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Casting an ultimate creates a zone that grants:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>50 Ability Haste<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>40% bonus movement speed<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Additional missile damage from damage dealt to enemy champions<\/li>\n<\/ul>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Titans_Resolve\"><\/span>Titan&#8217;s Resolve<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Dealing and receiving champion damage generates Juggernauting stacks. Every 10 stacks provides Adaptive Force, Armor, Magic Resistance, size and Tenacity.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Warlock_Juicebox\"><\/span>Warlock Juicebox<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Grants Omnivamp based on Ability Power.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Wee_Woo_Wee_Woo\"><\/span>Wee Woo Wee Woo<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Provides increased movement speed toward low-health allies and increases healing and shielding based on the target&#8217;s missing health.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Arena_Augment_Adjustments\"><\/span>Arena Augment Adjustments<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Several existing Augments also receive changes.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Angel_of_Retribution\"><\/span>Angel of Retribution<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Health scaling ratio: <strong>350 \u2192 450<\/strong><\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Chroma_Flux\"><\/span>Chroma Flux<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Rarity: <strong>Prismatic \u2192 Gold<\/strong><\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Giant_Slayer\"><\/span>Giant Slayer<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Damage bonuses are reduced across all three ranks.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Protein_Shake\"><\/span>Protein Shake<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Base health scaling: <strong>15 \u2192 25<\/strong><\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Scavenger\"><\/span>Scavenger<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Gold: <strong>500 \u2192 1,000<\/strong><\/li>\n<\/ul>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Spellcraft\"><\/span>Spellcraft<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Cooldown: <strong>15 \u2192 10 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Base damage: <strong>100 \u2192 150<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot also increases maximum bonus energy regeneration based on missing health from <strong>100% to 400%<\/strong>.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"New_Arena_Guests_of_Honor\"><\/span>New Arena Guests of Honor<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Three new Guests of Honor arrive in Patch 26.19.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Ivern\"><\/span>Ivern<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">When a team loses a round, a brush appears at each defeated player&#8217;s location and remains for the rest of the game.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Senna\"><\/span>Senna<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Three portals to the Death Realm appear, allowing players to enter and return through the available portals.<\/p>\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Thresh\"><\/span>Thresh<span class=\"ez-toc-section-end\"><\/span><\/h3>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">While downed, Thresh periodically throws a lantern to allies. The lantern provides a shield and allows an ally to click it to reach the downed player.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Team_Voice_Delayed\"><\/span>Team Voice Delayed<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Team Voice was originally planned to expand to <strong>North America and Oceania in Patch 26.20<\/strong>.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot has now postponed the rollout after additional testing. The developers did not provide a new target patch, saying they want to address quality issues before releasing the feature more broadly.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This means players should not expect the wider Team Voice rollout in Patch 26.20 based on the current announcement.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Patch_2619_Skins_and_Chromas\"><\/span>Patch 26.19 Skins and Chromas<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Janna_0.jpg\" alt=\"League of Legends Coven Janna\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Four skins are scheduled for release with Patch 26.19 on <strong>September 23, 2026<\/strong>:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>Coven Janna<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Coven Mel<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Old God Anivia<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Old God Urgot<\/strong><\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The patch also includes chromas for:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Coven Ahri<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Coven Ashe<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Coven Janna<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Coven Mel<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Coven Morgana<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Old God Anivia<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Old God Urgot<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Patch_2619_Bug_Fixes_and_Quality-of-Life_Changes\"><\/span>Patch 26.19 Bug Fixes and Quality-of-Life Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot also included a collection of bug fixes and smaller improvements.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Some notable fixes include:<\/p>\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Janna&#8217;s Tailwind could remain on allies after death.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Classic champion profile tabs could become misaligned or unclickable.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Royal Guard Fiora could fail to grant its Classic chroma.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Classic Store rune sorting issues were fixed.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Classic loading-screen behavior was improved.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Runaan&#8217;s Hurricane could incorrectly trigger minion aggro.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Sona&#8217;s Classic Song of Celerity description was corrected.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Rapidly pressing Recall could incorrectly grant Guinsoo&#8217;s Rageblade stacks.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Sivir&#8217;s Spell Shield could fail against Miss Fortune&#8217;s Double Up.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Tristana&#8217;s Explosive Charge could fail to trigger its explosion in a specific minion-kill interaction.<\/li>\n<\/ul>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Additional fixes address Renata, Taliyah, Yone, Yunara, Renekton, Nunu &amp; Willump, Camille, Aatrox and other champions.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"What_Patch_2619_Means_for_the_Meta\"><\/span>What Patch 26.19 Means for the Meta<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Patch 26.19 has a clear pre-Worlds identity.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Rather than introducing a massive gameplay overhaul, Riot is making targeted changes to champions that could matter at high levels of play while simultaneously improving weaker or less-visible picks.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The <strong>top-lane Teleport reduction<\/strong> is one of the more important system changes because it affects map movement rather than a single champion. Top laners who complete their role quest can now access their upgraded Teleport more frequently, potentially making split pushing and cross-map responses more practical.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The champion changes also show a deliberate attempt to balance professional viability with ordinary play. Ryze, Nocturne, Rumble, Vi and Twisted Fate are being restricted in areas that contribute heavily to their high-level effectiveness, while champions such as Aphelios, Kha&#8217;Zix, Lillia and Volibear receive targeted improvements.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Meanwhile, Classic continues to become a substantial parallel experience rather than a small nostalgia feature. The addition of four more champions and three resurrected items gives players significantly more historical League content to explore.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Arena is taking a different approach altogether. Its new Augments are designed around highly unusual mechanics\u2014Death Realm duels, resurrection effects, sharks, brush healing, portals, automatic Sona abilities and more. That makes Patch 26.19 particularly relevant for players who spend most of their time outside standard Summoner&#8217;s Rift.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"League_of_Legends_Patch_2619_Biggest_Changes_at_a_Glance\"><\/span>League of Legends Patch 26.19: Biggest Changes at a Glance<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<table style=\"width:100%;border-collapse:collapse;margin:20px 0;background:#f7f7f9;font-family:Arial,sans-serif;\">\n<thead><tr>\n<th style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;color:#0a8f83;background:#eaf7f6;\">CategoryMajor Patch 26.19 Changes<\/th>\n<th style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;color:#0a8f83;background:#eaf7f6;\"><\/th>\n<\/tr><\/thead><tbody>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Summoner&#8217;s Rift<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Multiple champion buffs and nerfs<\/td>\n<\/tr>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Top Lane<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Teleport cooldown reduced<\/td>\n<\/tr>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Support Items<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">World Atlas and Runic Compass adjusted<\/td>\n<\/tr>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Classic Champions<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Fizz, Graves, Nami and Nautilus added<\/td>\n<\/tr>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Classic Items<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Cloak and Dagger, Moonflair Spellblade, Zz&#8217;Rot Portal<\/td>\n<\/tr>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Arena<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">New Augments and Guests of Honor<\/td>\n<\/tr>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Team Voice<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">North America\/Oceania rollout postponed<\/td>\n<\/tr>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Skins<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Coven and Old God releases<\/td>\n<\/tr>\n<tr>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Bug Fixes<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px 14px;text-align:left;\">Numerous gameplay and Classic fixes<\/td>\n<\/tr>\n<\/tbody><\/table>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions\"><\/span>Frequently Asked Questions<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"When_did_League_of_Legends_Patch_2619_release\"><\/span>When did League of Legends Patch 26.19 release?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">League of Legends Patch 26.19 was released on <strong>September 22, 2026<\/strong>. Riot&#8217;s patch notes identify it as the update immediately before the upcoming Worlds patch.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"What_champions_are_buffed_in_Patch_2619\"><\/span>What champions are buffed in Patch 26.19?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Among the Summoner&#8217;s Rift champions receiving buffs are <strong>Aatrox, Aphelios, Aurora, Draven, Elise, Fiora, Kha&#8217;Zix, Lillia and Volibear<\/strong>. Lucian and Master Yi also receive targeted adjustments.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Which_champions_are_nerfed_in_Patch_2619\"><\/span>Which champions are nerfed in Patch 26.19?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Notable nerfs include <strong>Nasus, Nocturne, Poppy, Rumble, Ryze and Vi<\/strong>. Twisted Fate also receives substantial nerfs in Classic.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Is_Teleport_getting_buffed_in_Patch_2619\"><\/span>Is Teleport getting buffed in Patch 26.19?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Yes. The cooldown of the top-lane role quest&#8217;s free Teleport falls from <strong>420 to 390 seconds<\/strong>, while the upgraded Unleashed Teleport cooldown decreases from <strong>330\u2013240 to 300\u2013210 seconds<\/strong>. Non-top Unleashed Teleport remains unchanged.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Which_Classic_champions_are_coming_in_Patch_2619\"><\/span>Which Classic champions are coming in Patch 26.19?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The four new Classic champions are <strong>Fizz, Graves, Nami and Nautilus<\/strong>.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Which_Classic_items_are_returning\"><\/span>Which Classic items are returning?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Patch 26.19 brings back <strong>Cloak and Dagger, Moonflair Spellblade and Zz&#8217;Rot Portal<\/strong>.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"What_new_Arena_Augments_are_in_Patch_2619\"><\/span>What new Arena Augments are in Patch 26.19?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">New Augments include <strong>Archmage, Crit N Cast, Death Dealer, Got That Dog In Em, Hellbent, Nature Is Healing, Rite of Ascension, Shark Bait, Sonata, Surge Field, Titan&#8217;s Resolve, Warlock Juicebox and Wee Woo Wee Woo<\/strong>.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"When_are_the_Patch_2619_skins_available\"><\/span>When are the Patch 26.19 skins available?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot lists <strong>Coven Janna, Coven Mel, Old God Anivia and Old God Urgot<\/strong> for release on <strong>September 23, 2026<\/strong>.<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Is_Team_Voice_coming_in_Patch_2620\"><\/span>Is Team Voice coming in Patch 26.20?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Not according to the current Patch 26.19 announcement. Riot has postponed the planned North America and Oceania rollout and has not announced a new target patch.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">&#8212;<\/p>\n<h2 style=\"color:#1a1a2e;margin-top:40px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Final_Thoughts\"><\/span>Final Thoughts<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">League of Legends Patch 26.19 is a transitional update with three very different identities.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">On <strong>Summoner&#8217;s Rift<\/strong>, Riot is preparing the game for Worlds with targeted balance changes and a stronger focus on professional-level outliers. The top-lane Teleport adjustment is also an important systemic change that could affect how players approach side lanes and map movement.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">In <strong>League Classic<\/strong>, the return of Fizz, Graves, Nami and Nautilus adds another layer of historical League gameplay, while the return of Cloak and Dagger, Moonflair Spellblade and Zz&#8217;Rot Portal expands the Classic item pool.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">And in <strong>Arena<\/strong>, the focus is experimentation. New Augments such as Death Dealer, Shark Bait, Hellbent and Surge Field significantly expand the kinds of builds and gameplay patterns players can create.<\/p>\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">With the Worlds patch coming next, Patch 26.19 is also an important snapshot of Riot&#8217;s direction heading into the biggest competitive stage of the season.<\/p>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Read More:<\/strong> <a href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-18-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.18<\/a> | <a href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.17<\/a> | <a href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.16 Notes<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Source:<\/strong> <a href=\"https:\/\/www.leagueoflegends.com\/en-us\/news\/game-updates\/league-of-legends-patch-26-19-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">RIOT Games<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>League of Legends Patch 26.19 is now live, bringing a wide range of champion balance changes, Classic champion additions, item [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":93,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[5],"tags":[11],"class_list":["post-90","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-lol-patch-notes","tag-league-of-legends-patch-26-19-notes"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>League of Legends Patch 26.19 Notes: Champions, Classic, Items, Teleport &amp; 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