{"id":77,"date":"2026-09-08T10:40:28","date_gmt":"2026-09-08T10:40:28","guid":{"rendered":"https:\/\/leagueoflegendsgames.com\/blog\/?p=77"},"modified":"2026-09-08T10:40:32","modified_gmt":"2026-09-08T10:40:32","slug":"league-of-legends-patch-26-17-notes","status":"publish","type":"post","link":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/","title":{"rendered":"League of Legends Patch 26.17 Notes: Champion Buffs, Nerfs, Item Changes &#038; League Classic Updates"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>League of Legends Patch 26.17<\/strong> brings another important round of balance changes, but the direction of this update is more interesting than a simple list of buffs and nerfs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot Games is targeting several different areas of the meta at once.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Some champions are being adjusted because they have become too powerful, while others are receiving help because they rely too heavily on snowballing in the early game. The patch also attempts to reduce some of the pressure coming from dominant top-lane picks and overperforming junglers.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">One of the biggest themes of Patch 26.17 is <strong>late-game scaling for melee AD carries<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Champions such as <strong>Irelia, Qiyana, Yasuo, and Yone<\/strong> are receiving changes intended to make them less dependent on getting an early lead. At the same time, <strong>Graves, Nocturne and Xerath<\/strong> are being nerfed after becoming particularly strong in their respective roles.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Top lane is another important focus. Riot is reducing the power of <strong>Nasus and Vayne<\/strong>, while several other champions receive buffs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Outside of Summoner&#8217;s Rift, Patch 26.17 also brings major updates to <strong>League Classic, ARAM: Mayhem, and Arena<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This guide covers all the important changes in <strong>League of Legends Patch 26.17<\/strong> and explains what they could mean for the meta.<\/p>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_87 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 eztoc-toggle-hide-by-default' ><ul class='ez-toc-list-level-2' ><li class='ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#League_of_Legends_Patch_2617_Release_Date\" >League of Legends Patch 26.17 Release Date<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#League_of_Legends_Patch_2617_at_a_Glance\" >League of Legends Patch 26.17 at a Glance<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_Is_Changing_in_League_of_Legends_Patch_2617\" >What Is Changing in League of Legends Patch 26.17?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Champion_Changes_in_League_of_Legends_Patch_2617\" >Champion Changes in League of Legends Patch 26.17<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Champions_Buffed\" >Champions Buffed<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Champions_Nerfed\" >Champions Nerfed<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Aurelion_Sol_Buff\" >Aurelion Sol Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Q_%E2%80%93_Breath_of_Light\" >Q \u2013 Breath of Light<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#W_%E2%80%93_Astral_Flight\" >W \u2013 Astral Flight<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_Does_This_Mean_for_Aurelion_Sol\" >What Does This Mean for Aurelion Sol?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Patch_2617_Analysis\" >Patch 26.17 Analysis<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#ChoGath_Buff\" >Cho&#8217;Gath Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#E_%E2%80%93_Vorpal_Spikes\" >E \u2013 Vorpal Spikes<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why_Is_ChoGath_Getting_Buffed\" >Why Is Cho&#8217;Gath Getting Buffed?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Gameplay_Impact\" >Gameplay Impact<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Graves_Nerf\" >Graves Nerf<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Q_%E2%80%93_End_of_the_Line\" >Q \u2013 End of the Line<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_Does_This_Mean_for_Graves\" >What Does This Mean for Graves?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Patch_2617_Analysis-2\" >Patch 26.17 Analysis<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Irelia_Buff\" >Irelia Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Q_%E2%80%93_Bladesurge\" >Q \u2013 Bladesurge<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Irelia_Patch_2617_Analysis\" >Irelia Patch 26.17 Analysis<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_This_Means\" >What This Means<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-24\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#LeBlanc_Buff\" >LeBlanc Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-25\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Base_Stats\" >Base Stats<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-26\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#W_%E2%80%93_Distortion\" >W \u2013 Distortion<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-27\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#RW_%E2%80%93_Mimic_Distortion\" >RW \u2013 Mimic: Distortion<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-28\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_Does_This_Mean_for_LeBlanc\" >What Does This Mean for LeBlanc?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-29\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Patch_Analysis\" >Patch Analysis<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-30\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Nasus_Nerf\" >Nasus Nerf<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-31\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Passive_%E2%80%93_Soul_Eater\" >Passive \u2013 Soul Eater<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-32\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why_Is_Nasus_Being_Nerfed\" >Why Is Nasus Being Nerfed?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-33\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Gameplay_Impact-2\" >Gameplay Impact<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-34\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Nocturne_Nerf\" >Nocturne Nerf<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-35\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Base_Stats-2\" >Base Stats<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-36\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_Does_This_Mean\" >What Does This Mean?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-37\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Patch_2617_Analysis-3\" >Patch 26.17 Analysis<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-38\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Qiyana_Buff\" >Qiyana Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-39\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Q_%E2%80%93_Elemental_Wrath\" >Q \u2013 Elemental Wrath<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-40\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Qiyana_Patch_2617_Analysis\" >Qiyana Patch 26.17 Analysis<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-41\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#The_Result\" >The Result<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-42\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Thresh_Nerf\" >Thresh Nerf<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-43\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#E_%E2%80%93_Flay\" >E \u2013 Flay<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-44\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_Does_This_Mean-2\" >What Does This Mean?<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-45\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Trundle_Buff\" >Trundle Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-46\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#W_%E2%80%93_Frozen_Domain\" >W \u2013 Frozen Domain<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-47\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why_This_Matters\" >Why This Matters<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-48\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Patch_2617_Analysis-4\" >Patch 26.17 Analysis<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-49\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Vayne_Nerf\" >Vayne Nerf<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-50\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Base_Stats-3\" >Base Stats<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-51\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Q_%E2%80%93_Tumble\" >Q \u2013 Tumble<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-52\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#W_%E2%80%93_Silver_Bolts\" >W \u2013 Silver Bolts<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-53\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why_Does_This_Target_Top_Lane\" >Why Does This Target Top Lane?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-54\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Vayne_Patch_2617_Analysis\" >Vayne Patch 26.17 Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-55\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Xerath_Nerf\" >Xerath Nerf<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-56\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Base_Health\" >Base Health<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-57\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Q_%E2%80%93_Arcanopulse\" >Q \u2013 Arcanopulse<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-58\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Gameplay_Impact-3\" >Gameplay Impact<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-59\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Yasuo_Buff\" >Yasuo Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-60\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Passive_%E2%80%93_Way_of_the_Wanderer\" >Passive \u2013 Way of the Wanderer<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-61\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why_Is_Yasuo_Getting_Buffed\" >Why Is Yasuo Getting Buffed?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-62\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_This_Means-2\" >What This Means<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-63\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Yone_Buff\" >Yone Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-64\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Passive_%E2%80%93_Way_of_the_Hunter\" >Passive \u2013 Way of the Hunter<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-65\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Patch_2617_Analysis-5\" >Patch 26.17 Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-66\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Patch_2617_Items\" >Patch 26.17 Items<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-67\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Stormrazor_Buff\" >Stormrazor Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-68\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Attack_Speed\" >Attack Speed<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-69\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why_Is_Stormrazor_Being_Buffed\" >Why Is Stormrazor Being Buffed?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-70\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Potential_Impact\" >Potential Impact<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-71\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Sundered_Sky_Nerf\" >Sundered Sky Nerf<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-72\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Health\" >Health<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-73\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Attack_Damage\" >Attack Damage<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-74\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why_Is_This_Important\" >Why Is This Important?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-75\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Meta_Impact\" >Meta Impact<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-76\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#League_Classic_Patch_2617\" >League Classic Patch 26.17<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-77\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#League_Classic_Champion_Changes\" >League Classic Champion Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-78\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Notable_Buffs\" >Notable Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-79\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Notable_Nerfs\" >Notable Nerfs<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-80\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Classic_Annie_Buff\" >Classic Annie Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-81\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Passive_%E2%80%93_Pyromania\" >Passive \u2013 Pyromania<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-82\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_This_Means-3\" >What This Means<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-83\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Classic_Ashe_Buff\" >Classic Ashe Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-84\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#W_%E2%80%93_Volley\" >W \u2013 Volley<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-85\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Gameplay_Impact-4\" >Gameplay Impact<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-86\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Classic_Blitzcrank_Nerf\" >Classic Blitzcrank Nerf<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-87\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why\" >Why?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-88\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Classic_Dr_Mundo_Buff\" >Classic Dr. Mundo Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-89\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_This_Means-4\" >What This Means<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-90\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Classic_Ezreal_Nerf\" >Classic Ezreal Nerf<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-91\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Q_%E2%80%93_Mystic_Shot\" >Q \u2013 Mystic Shot<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-92\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#R_%E2%80%93_Trueshot_Barrage\" >R \u2013 Trueshot Barrage<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-93\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Analysis\" >Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-94\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Classic_Garen_Buff\" >Classic Garen Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-95\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Base_Attack_Damage\" >Base Attack Damage<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-96\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#W_%E2%80%93_Courage\" >W \u2013 Courage<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-97\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#E_%E2%80%93_Judgment\" >E \u2013 Judgment<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-98\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_This_Means-5\" >What This Means<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-99\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Classic_Lux_Buff\" >Classic Lux Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-100\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why_Is_This_Important-2\" >Why Is This Important?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-101\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Classic_Miss_Fortune_Buff\" >Classic Miss Fortune Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-102\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Base_Movement_Speed\" >Base Movement Speed<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-103\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Patch_Analysis-2\" >Patch Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-104\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Classic_Tryndamere_Nerf\" >Classic Tryndamere Nerf<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-105\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Maximum_Critical_Strike_Chance\" >Maximum Critical Strike Chance<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-106\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why_Is_This_Important-3\" >Why Is This Important?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-107\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#League_Classic_Progression_Changes\" >League Classic Progression Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-108\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Rune_Pages\" >Rune Pages<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-109\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Influence_Points\" >Influence Points<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-110\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Classic_XP\" >Classic XP<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-111\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Rune_Costs\" >Rune Costs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-112\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why_This_Matters-2\" >Why This Matters<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-113\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Champion_and_Role_Swapping_in_League_Classic\" >Champion and Role Swapping in League Classic<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-114\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Why_Is_This_Useful\" >Why Is This Useful?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-115\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#The_Inaugural_Council_Vote\" >The Inaugural Council Vote<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-116\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#ARAM_Mayhem_Patch_2617_Changes\" >ARAM: Mayhem Patch 26.17 Changes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-117\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#New_ARAM_Mayhem_Augments\" >New ARAM: Mayhem Augments<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-118\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Ultra_Hydra\" >Ultra Hydra<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-119\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Upgrade_Deaths_Dance\" >Upgrade Death&#8217;s Dance<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-120\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Other_ARAM_Mayhem_Changes\" >Other ARAM: Mayhem Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-121\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Critical_Missile\" >Critical Missile<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-122\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Double_Tap\" >Double Tap<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-123\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Tripleshot\" >Tripleshot<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-124\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_Does_This_Mean-3\" >What Does This Mean?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-125\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Arena_Patch_2617_Changes\" >Arena Patch 26.17 Changes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-126\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Arena_Champion_Changes\" >Arena Champion Changes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-127\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Arena_Item_Changes\" >Arena Item Changes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-128\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#What_Patch_2617_Means_for_the_Meta\" >What Patch 26.17 Means for the Meta<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-129\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#1_Melee_AD_Carries_Should_Scale_Better\" >1. Melee AD Carries Should Scale Better<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-130\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#2_Top_Lane_Should_Have_More_Breathing_Room\" >2. Top Lane Should Have More Breathing Room<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-131\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#3_Jungle_Snowballing_Is_Being_Controlled\" >3. Jungle Snowballing Is Being Controlled<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-132\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#4_Crit_Builds_Become_More_Interesting\" >4. Crit Builds Become More Interesting<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-133\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#5_Sundered_Sky_Loses_More_Power\" >5. Sundered Sky Loses More Power<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-134\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Biggest_Winners_of_Patch_2617\" >Biggest Winners of Patch 26.17<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-135\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Irelia\" >Irelia<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-136\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Yasuo\" >Yasuo<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-137\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Yone\" >Yone<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-138\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Trundle\" >Trundle<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-139\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Aurelion_Sol\" >Aurelion Sol<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-140\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Qiyana_Mid\" >Qiyana Mid<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-141\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Biggest_Losers_of_Patch_2617\" >Biggest Losers of Patch 26.17<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-142\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Graves\" >Graves<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-143\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Nocturne\" >Nocturne<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-144\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Nasus\" >Nasus<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-145\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Vayne_Top\" >Vayne Top<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-146\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Xerath\" >Xerath<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-147\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Sundered_Sky_Users\" >Sundered Sky Users<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-148\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Patch_2617_FAQ\" >Patch 26.17 FAQ<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-149\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/#Final_Verdict_Is_Patch_2617_a_Major_Meta_Update\" >Final Verdict: Is Patch 26.17 a Major Meta Update?<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"League_of_Legends_Patch_2617_Release_Date\"><\/span>League of Legends Patch 26.17 Release Date<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">League of Legends Patch 26.17 was officially published on <strong>August 25, 2026<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The patch also includes new cosmetic content, including:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Heartsong Seraphine<\/li>\n\n\n\n<li>Ocean Song Soraka<\/li>\n\n\n\n<li>Ocean Song Jinx<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">These skins became available on August 26, 2026.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"League_of_Legends_Patch_2617_at_a_Glance\"><\/span>League of Legends Patch 26.17 at a Glance<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th>Category<\/th><th>Major Changes<\/th><\/tr><tr><td>Patch<\/td><td>26.17<\/td><\/tr><tr><td>Release Date<\/td><td>August 25, 2026<\/td><\/tr><tr><td>Main Meta Focus<\/td><td>Scaling for melee AD carries<\/td><\/tr><tr><td>Top Lane<\/td><td>Nasus and Vayne nerfed<\/td><\/tr><tr><td>Jungle Nerfs<\/td><td>Graves and Nocturne<\/td><\/tr><tr><td>Mid Lane Nerf<\/td><td>Xerath<\/td><\/tr><tr><td>Melee Carry Buffs<\/td><td>Irelia, Yasuo and Yone<\/td><\/tr><tr><td>Item Buff<\/td><td>Stormrazor<\/td><\/tr><tr><td>Item Nerf<\/td><td>Sundered Sky<\/td><\/tr><tr><td>League Classic<\/td><td>Major progression and balance updates<\/td><\/tr><tr><td>ARAM: Mayhem<\/td><td>New fighter Augments<\/td><\/tr><tr><td>Arena<\/td><td>Champion and item balance changes<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Is_Changing_in_League_of_Legends_Patch_2617\"><\/span>What Is Changing in League of Legends Patch 26.17?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 has several major themes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The most important include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Buffing melee AD carries that struggle to scale.<\/li>\n\n\n\n<li>Reducing top-lane pressure from Nasus and Vayne.<\/li>\n\n\n\n<li>Nerfing powerful jungle champions.<\/li>\n\n\n\n<li>Bringing down Xerath.<\/li>\n\n\n\n<li>Making Stormrazor more attractive.<\/li>\n\n\n\n<li>Further reducing Sundered Sky&#8217;s strength.<\/li>\n\n\n\n<li>Expanding League Classic progression systems.<\/li>\n\n\n\n<li>Adding new fighter-focused options to ARAM: Mayhem.<\/li>\n\n\n\n<li>Moving Arena toward an alternating balance schedule.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Rather than focusing on one major champion rework, this patch is primarily about <strong>adjusting champion power curves<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Some champions are too strong early.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Others need a more reliable late game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 attempts to address both problems.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Champion_Changes_in_League_of_Legends_Patch_2617\"><\/span>Champion Changes in League of Legends Patch 26.17<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/09\/Untitled-47-1024x576.webp\" alt=\"Champion Changes in League of Legends Patch 26.17\" class=\"wp-image-79\" srcset=\"https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/09\/Untitled-47-1024x576.webp 1024w, https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/09\/Untitled-47-300x169.webp 300w, https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/09\/Untitled-47-768x432.webp 768w, https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/09\/Untitled-47.webp 1280w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The Summoner&#8217;s Rift champion changes include a mixture of buffs and nerfs.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Champions_Buffed\"><\/span>Champions Buffed<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Aurelion Sol<\/li>\n\n\n\n<li>Cho&#8217;Gath<\/li>\n\n\n\n<li>Irelia<\/li>\n\n\n\n<li>LeBlanc<\/li>\n\n\n\n<li>Qiyana<\/li>\n\n\n\n<li>Trundle<\/li>\n\n\n\n<li>Yasuo<\/li>\n\n\n\n<li>Yone<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Champions_Nerfed\"><\/span>Champions Nerfed<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Graves<\/li>\n\n\n\n<li>Nasus<\/li>\n\n\n\n<li>Nocturne<\/li>\n\n\n\n<li>Thresh<\/li>\n\n\n\n<li>Vayne<\/li>\n\n\n\n<li>Xerath<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Each change targets a specific gameplay problem.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Aurelion_Sol_Buff\"><\/span>Aurelion Sol Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Aurelion Sol receives improvements aimed at making his abilities easier to use throughout a game.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Q_%E2%80%93_Breath_of_Light\"><\/span>Q \u2013 Breath of Light<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Mana cost per second is reduced:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>35 \/ 40 \/ 45 \/ 50 \/ 55<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>30 \/ 35 \/ 40 \/ 45 \/ 50<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"W_%E2%80%93_Astral_Flight\"><\/span>W \u2013 Astral Flight<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Cooldown:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>22 \/ 20.5 \/ 19 \/ 17.5 \/ 16 seconds<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>22 \/ 20 \/ 18 \/ 16 \/ 14 seconds<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Does_This_Mean_for_Aurelion_Sol\"><\/span>What Does This Mean for Aurelion Sol?<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">The most important change is W.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Astral Flight becomes significantly more available at higher ranks.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This gives Aurelion Sol more freedom to reposition and participate in fights without feeling like he has to save W only for a guaranteed reset.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The lower Q mana cost also helps him maintain pressure more efficiently.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2617_Analysis\"><\/span>Patch 26.17 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">This is primarily a <strong>consistency buff<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Aurelion Sol&#8217;s scaling identity remains the same, but he should have more opportunities to use his mobility and maintain pressure.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"ChoGath_Buff\"><\/span>Cho&#8217;Gath Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Cho&#8217;Gath receives more early damage through E.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"E_%E2%80%93_Vorpal_Spikes\"><\/span>E \u2013 Vorpal Spikes<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Base damage across three attacks increases.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>20 \/ 40 \/ 60 \/ 80 \/ 100<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>30 \/ 50 \/ 70 \/ 90 \/ 110<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The AP and maximum-health scaling remain unchanged.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Is_ChoGath_Getting_Buffed\"><\/span>Why Is Cho&#8217;Gath Getting Buffed?<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Recent changes to some of his preferred early-game options reduced his ability to generate pressure.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This buff gives him more damage when he successfully connects with repeated auto attacks.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Gameplay_Impact\"><\/span>Gameplay Impact<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Cho&#8217;Gath players should notice the biggest improvement during:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Early trades<\/li>\n\n\n\n<li>Short skirmishes<\/li>\n\n\n\n<li>Lane pressure<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">The buff doesn&#8217;t fundamentally change his tank identity.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It simply gives him more offensive value when he gets into range.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Graves_Nerf\"><\/span>Graves Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Graves has benefited from several indirect improvements in recent patches.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As a result, his ability to snowball games has become too strong.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 targets his Q scaling.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Q_%E2%80%93_End_of_the_Line\"><\/span>Q \u2013 End of the Line<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Initial bonus AD ratio:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>65% \u2192 55%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Return damage bonus AD ratios are also reduced.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Does_This_Mean_for_Graves\"><\/span>What Does This Mean for Graves?<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">High-AD builds lose some damage efficiency.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Graves can still deal significant damage, but the payoff from stacking bonus AD is lower.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2617_Analysis-2\"><\/span>Patch 26.17 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">This is a targeted snowball nerf.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot isn&#8217;t removing Graves&#8217; jungle identity.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Instead, the goal is to reduce how quickly he can turn an early advantage into overwhelming damage.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Irelia_Buff\"><\/span>Irelia Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Irelia is one of the major winners of Patch 26.17.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot believes she has become too dependent on getting ahead early.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Even when Irelia successfully snowballs, she has struggled to maintain the same level of carry threat later in the game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 improves her scaling.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Q_%E2%80%93_Bladesurge\"><\/span>Q \u2013 Bladesurge<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">AD ratio:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>70% \u2192 80%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Irelia also receives improvements to some AP ratios.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">These changes affect W and R, although Riot has indicated that the AP changes are primarily intended to support alternative builds in modes such as ARAM and Arena.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Irelia_Patch_2617_Analysis\"><\/span>Irelia Patch 26.17 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">The important Summoner&#8217;s Rift change is Q.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Bladesurge is central to:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Wave clearing<\/li>\n\n\n\n<li>Mobility<\/li>\n\n\n\n<li>Teamfight resets<\/li>\n\n\n\n<li>Damage output<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">The higher AD scaling improves Irelia&#8217;s ability to remain relevant as the game progresses.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_This_Means\"><\/span>What This Means<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Irelia should become less dependent on one specific pattern:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Win early or become irrelevant later.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That is one of the major goals of Patch 26.17.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"LeBlanc_Buff\"><\/span>LeBlanc Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">LeBlanc receives a mixture of attack-speed and AP scaling adjustments.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Base_Stats\"><\/span>Base Stats<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Attack speed ratio:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>0.4 \u2192 0.625<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Attack speed growth:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>2.35% \u2192 1.5%<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"W_%E2%80%93_Distortion\"><\/span>W \u2013 Distortion<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">AP ratio:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>80% \u2192 90%<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"RW_%E2%80%93_Mimic_Distortion\"><\/span>RW \u2013 Mimic: Distortion<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">AP ratio:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>80% \u2192 90%<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Does_This_Mean_for_LeBlanc\"><\/span>What Does This Mean for LeBlanc?<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">The higher attack-speed ratio brings her closer to a more standard baseline.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">At the same time, the stronger W scaling reinforces her primary AP assassin identity.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_Analysis\"><\/span>Patch Analysis<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">LeBlanc&#8217;s changes are not intended to transform her into an auto-attack champion.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The larger practical benefit comes from her improved AP scaling.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A successful Distortion combo becomes more rewarding as she builds Ability Power.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Nasus_Nerf\"><\/span>Nasus Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Nasus received a stacking adjustment in Patch 26.16.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That change helped his top-lane performance.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, Patch 26.17 reduces one of his strongest lane advantages.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Passive_%E2%80%93_Soul_Eater\"><\/span>Passive \u2013 Soul Eater<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Life steal:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>12 \/ 18 \/ 24%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>10 \/ 15 \/ 20%<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Is_Nasus_Being_Nerfed\"><\/span>Why Is Nasus Being Nerfed?<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Top-lane Nasus has benefited from the new stacking structure.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot is happy with his improved access to stacks but does not want his lane sustain to become excessive.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Gameplay_Impact-2\"><\/span>Gameplay Impact<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Nasus players will have slightly less ability to recover health through minions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This makes:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Poke more effective.<\/li>\n\n\n\n<li>Trading more dangerous.<\/li>\n\n\n\n<li>Lane mistakes easier to punish.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">His stacking identity remains intact.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Nocturne_Nerf\"><\/span>Nocturne Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Nocturne has remained powerful across different skill levels.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 increases the personal risk associated with his early game.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Base_Stats-2\"><\/span>Base Stats<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Armor:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>38 \u2192 36<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Health:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>655 \u2192 640<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Does_This_Mean\"><\/span>What Does This Mean?<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Nocturne loses some early durability.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This matters because he often relies on his early jungle strength to reach level six and unlock Paranoia.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">With less health and armor, opponents have more opportunities to punish him.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2617_Analysis-3\"><\/span>Patch 26.17 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">The nerf does not directly target his ultimate.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Instead, Riot is making the path toward that powerful level-six moment slightly riskier.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Qiyana_Buff\"><\/span>Qiyana Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Qiyana receives a significant adjustment aimed at improving her mid-lane performance.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Recently, her play has moved increasingly toward the jungle.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 attempts to make mid lane more attractive again.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Q_%E2%80%93_Elemental_Wrath\"><\/span>Q \u2013 Elemental Wrath<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Damage:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>70 \/ 100 \/ 130 \/ 160 \/ 190<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>80 \/ 110 \/ 140 \/ 170 \/ 200<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Bonus AD ratio:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>85% \u2192 90%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, her monster damage modifier is reduced:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>175% \u2192 160%<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Qiyana_Patch_2617_Analysis\"><\/span>Qiyana Patch 26.17 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This is a clear role-targeted adjustment.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mid-lane Qiyana benefits from:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>More base damage.<\/li>\n\n\n\n<li>Better bonus AD scaling.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Jungle Qiyana receives less value from the monster modifier.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"The_Result\"><\/span>The Result<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Qiyana is being encouraged to return toward mid lane without removing her jungle viability entirely.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Thresh_Nerf\"><\/span>Thresh Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Thresh has quietly maintained a strong win rate while becoming more popular.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 reduces the damage from E.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"E_%E2%80%93_Flay\"><\/span>E \u2013 Flay<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Active damage:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>75 \/ 120 \/ 165 \/ 210 \/ 255 (+70% AP)<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>65 \/ 110 \/ 155 \/ 200 \/ 245 (+60% AP)<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Does_This_Mean-2\"><\/span>What Does This Mean?<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Thresh remains one of the most versatile supports in League.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">His:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Hooks<\/li>\n\n\n\n<li>Lantern utility<\/li>\n\n\n\n<li>Crowd control<\/li>\n\n\n\n<li>Pick potential<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">remain unchanged.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The nerf primarily reduces his personal damage.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Trundle_Buff\"><\/span>Trundle Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Trundle receives a powerful attack-speed improvement.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"W_%E2%80%93_Frozen_Domain\"><\/span>W \u2013 Frozen Domain<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Attack speed:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>30 \/ 45 \/ 60 \/ 75 \/ 90%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>30 \/ 50 \/ 70 \/ 90 \/ 110%<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_This_Matters\"><\/span>Why This Matters<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Frozen Domain is one of Trundle&#8217;s most important abilities.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The additional attack speed improves:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Trading<\/li>\n\n\n\n<li>Tower pressure<\/li>\n\n\n\n<li>Split pushing<\/li>\n\n\n\n<li>Extended fights<\/li>\n<\/ul>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2617_Analysis-4\"><\/span>Patch 26.17 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">This buff significantly strengthens Trundle&#8217;s personal combat identity.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot specifically wants his basic attacks to feel more threatening.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Players who enjoy his classic split-push playstyle should benefit from this change.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Vayne_Nerf\"><\/span>Vayne Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Vayne receives changes specifically designed to reduce her top-lane power.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot has suggested that her bot-lane situation may require broader work in the future.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">For now, Patch 26.17 focuses on reducing her effectiveness against top-lane opponents.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Base_Stats-3\"><\/span>Base Stats<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Health changes from:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>550 + 103 per level<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">to:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>580 + 98 per level<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Health regeneration also changes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her attack-speed scaling is reduced.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Q_%E2%80%93_Tumble\"><\/span>Q \u2013 Tumble<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Mana cost now scales by rank:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>46 \/ 42 \/ 38 \/ 34 \/ 30<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">instead of a flat 30.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"W_%E2%80%93_Silver_Bolts\"><\/span>W \u2013 Silver Bolts<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Early maximum-health true damage is reduced.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>6 \/ 7 \/ 8 \/ 9 \/ 10%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>4 \/ 5.5 \/ 7 \/ 8.5 \/ 10%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Minimum damage is also reduced.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Does_This_Target_Top_Lane\"><\/span>Why Does This Target Top Lane?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Top-lane Vayne often relies heavily on early access to Silver Bolts.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Reducing the early percentages makes her less oppressive against high-health melee champions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The rank-five value remains the same.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Vayne_Patch_2617_Analysis\"><\/span>Vayne Patch 26.17 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This is not a complete Vayne nerf across every stage of the game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is primarily an attempt to reduce the frustration of facing her in top lane.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Xerath_Nerf\"><\/span>Xerath Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Xerath has remained too powerful, particularly in mid lane.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He also has a high ban rate in some regions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 reduces both his durability and Q damage.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Base_Health\"><\/span>Base Health<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>596 \u2192 575<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Q_%E2%80%93_Arcanopulse\"><\/span>Q \u2013 Arcanopulse<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Damage:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>75 \/ 115 \/ 155 \/ 195 \/ 235<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>70 \/ 110 \/ 150 \/ 190 \/ 230<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The AP ratio remains unchanged at 90%.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Gameplay_Impact-3\"><\/span>Gameplay Impact<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Xerath loses some lane durability and poke damage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The champion&#8217;s long-range identity remains the same.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, opponents should have slightly more opportunities to survive his lane pressure.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Yasuo_Buff\"><\/span>Yasuo Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Yasuo receives a late-game scaling improvement.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Passive_%E2%80%93_Way_of_the_Wanderer\"><\/span>Passive \u2013 Way of the Wanderer<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Critical strike damage reduction:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>-10% \u2192 -5%<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Is_Yasuo_Getting_Buffed\"><\/span>Why Is Yasuo Getting Buffed?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Yasuo can snowball extremely effectively.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, Riot believes he is too dependent on that snowball.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Patch 26.17 change improves his critical-strike scaling.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_This_Means-2\"><\/span>What This Means<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Crit-focused Yasuo builds become more attractive.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The change also encourages him to build toward his traditional critical-strike identity instead of relying too heavily on alternative options.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Yone_Buff\"><\/span>Yone Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Yone receives a similar passive adjustment.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Passive_%E2%80%93_Way_of_the_Hunter\"><\/span>Passive \u2013 Way of the Hunter<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Critical strike damage reduction:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>-10% \u2192 -5%<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2617_Analysis-5\"><\/span>Patch 26.17 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Like Yasuo, Yone benefits from stronger critical-strike scaling.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The goal is to give him a more reliable late game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Both brothers are receiving similar treatment because Riot believes their power curves rely too heavily on snowballing.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2617_Items\"><\/span>Patch 26.17 Items<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Two major Summoner&#8217;s Rift items are changed.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Stormrazor<\/li>\n\n\n\n<li>Sundered Sky<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Stormrazor_Buff\"><\/span>Stormrazor Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Stormrazor receives more attack speed.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Attack_Speed\"><\/span>Attack Speed<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>20% \u2192 25%<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Is_Stormrazor_Being_Buffed\"><\/span>Why Is Stormrazor Being Buffed?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The item has struggled to establish a strong position.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It has often been a secondary option rather than a core purchase.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The additional attack speed improves its appeal for champions looking for a combination of attack speed and other offensive stats.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Potential_Impact\"><\/span>Potential Impact<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Stormrazor could become more attractive for:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Crit champions<\/li>\n\n\n\n<li>Attack-speed carries<\/li>\n\n\n\n<li>Certain marksmen<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Its actual popularity will depend on whether the additional attack speed is enough to compete with other item choices.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Sundered_Sky_Nerf\"><\/span>Sundered Sky Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sundered Sky receives another nerf.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot believes the previous Patch 26.16 adjustment did not reduce the item&#8217;s strength enough.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Health\"><\/span>Health<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>450 \u2192 400<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Attack_Damage\"><\/span>Attack Damage<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>45 \u2192 40<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Is_This_Important\"><\/span>Why Is This Important?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Sundered Sky has been one of the most influential AD fighter items.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Even after previous changes, it remained stronger than Riot wanted.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 further reduces its raw stats.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Meta_Impact\"><\/span>Meta Impact<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Fighters may increasingly look toward alternatives such as:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Eclipse<\/li>\n\n\n\n<li>Black Cleaver<\/li>\n\n\n\n<li>Sterak&#8217;s Gage<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">The goal appears to be improving item diversity.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"League_Classic_Patch_2617\"><\/span>League Classic Patch 26.17<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">League Classic receives one of the biggest collections of changes in Patch 26.17.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The update includes:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Champion balance changes.<\/li>\n\n\n\n<li>Item changes.<\/li>\n\n\n\n<li>Rune progression improvements.<\/li>\n\n\n\n<li>More Rune Pages.<\/li>\n\n\n\n<li>Champion swapping.<\/li>\n\n\n\n<li>Role swapping.<\/li>\n\n\n\n<li>The first Council vote.<\/li>\n\n\n\n<li>Summoner&#8217;s Rift visual updates.<\/li>\n\n\n\n<li>Multiple bug fixes.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"League_Classic_Champion_Changes\"><\/span>League Classic Champion Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">A large number of Classic champions receive adjustments.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Notable_Buffs\"><\/span>Notable Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Champions receiving buffs include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Annie<\/li>\n\n\n\n<li>Ashe<\/li>\n\n\n\n<li>Dr. Mundo<\/li>\n\n\n\n<li>Garen<\/li>\n\n\n\n<li>Kayle<\/li>\n\n\n\n<li>Lux<\/li>\n\n\n\n<li>Miss Fortune<\/li>\n\n\n\n<li>Sivir<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Notable_Nerfs\"><\/span>Notable Nerfs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Champions receiving nerfs include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ahri<\/li>\n\n\n\n<li>Blitzcrank<\/li>\n\n\n\n<li>Evelynn<\/li>\n\n\n\n<li>Ezreal<\/li>\n\n\n\n<li>Gragas<\/li>\n\n\n\n<li>Tristana<\/li>\n\n\n\n<li>Tryndamere<\/li>\n\n\n\n<li>Twitch<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Annie_Buff\"><\/span>Classic Annie Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Annie receives stronger crowd control and damage.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Passive_%E2%80%93_Pyromania\"><\/span>Passive \u2013 Pyromania<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Stun duration:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>1.5 seconds \u2192 1.75 seconds<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her Q and W also receive increased damage and AP scaling.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_This_Means-3\"><\/span>What This Means<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Annie becomes more threatening when she successfully reaches her stun window.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her burst combinations should also become more reliable.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Ashe_Buff\"><\/span>Classic Ashe Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Ashe receives improvements to W.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"W_%E2%80%93_Volley\"><\/span>W \u2013 Volley<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Damage increases at higher ranks.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Range also increases:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>1200 \u2192 1300<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Gameplay_Impact-4\"><\/span>Gameplay Impact<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Classic Ashe becomes better at long-range poke.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The increased range supports her traditional identity as a utility-focused marksman.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Blitzcrank_Nerf\"><\/span>Classic Blitzcrank Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Blitzcrank receives several nerfs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">His:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Q range is reduced.<\/li>\n\n\n\n<li>Q mana cost increases.<\/li>\n\n\n\n<li>Ultimate active damage is reduced at lower ranks.<\/li>\n\n\n\n<li>Ultimate cooldown increases.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why\"><\/span>Why?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Blitzcrank has too much agency in Classic.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">His ability to create picks can influence games heavily.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The changes reduce how frequently he can generate those high-impact moments.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Dr_Mundo_Buff\"><\/span>Classic Dr. Mundo Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Dr. Mundo receives more durability.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">His health increases:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>522 \u2192 560<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Health growth also improves.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">His level-one attack speed increases.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_This_Means-4\"><\/span>What This Means<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Dr. Mundo becomes more durable while gaining additional early combat strength.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The attack-speed improvement is particularly useful for jungle clearing.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Ezreal_Nerf\"><\/span>Classic Ezreal Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Ezreal has become one of the strongest and most popular bot laners in Classic.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 reduces his AD strength while providing some compensation for AP builds.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Q_%E2%80%93_Mystic_Shot\"><\/span>Q \u2013 Mystic Shot<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Total AD ratio:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>120% \u2192 110%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Range:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>1200 \u2192 1100<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"R_%E2%80%93_Trueshot_Barrage\"><\/span>R \u2013 Trueshot Barrage<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">AP ratio:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>70% \u2192 100%<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Analysis\"><\/span>Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">AD Ezreal loses some safety and damage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">AP Ezreal becomes more rewarding.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is a targeted attempt to reduce the dominant build without unnecessarily weakening alternative playstyles.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Garen_Buff\"><\/span>Classic Garen Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Garen receives several important improvements.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Base_Attack_Damage\"><\/span>Base Attack Damage<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>55.5 \u2192 60<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"W_%E2%80%93_Courage\"><\/span>W \u2013 Courage<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Bonus Armor and Magic Resistance increase:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>20% \u2192 30%<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"E_%E2%80%93_Judgment\"><\/span>E \u2013 Judgment<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Total AD scaling increases.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_This_Means-5\"><\/span>What This Means<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Garen becomes stronger as both:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>A damage dealer.<\/li>\n\n\n\n<li>A durable fighter.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">The buff improves his ability to scale through itemization.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Lux_Buff\"><\/span>Classic Lux Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Lux receives multiple improvements.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her attack-speed scaling increases.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her W shield now appears at the beginning of the cast.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">E gains a larger radius:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>310 \u2192 350<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Lux can also detonate E while casting R.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">She can use Summoner Spells and items during Final Spark.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Is_This_Important-2\"><\/span>Why Is This Important?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">These changes make Classic Lux feel more responsive.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The update also opens more opportunities for different builds.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Miss_Fortune_Buff\"><\/span>Classic Miss Fortune Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Miss Fortune receives a large collection of improvements.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Base_Movement_Speed\"><\/span>Base Movement Speed<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>325 \u2192 335<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Q damage increases.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">E receives more damage and a longer slow duration.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her ultimate also gains stronger bonus AD and AP scaling.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_Analysis-2\"><\/span>Patch Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The previous buffs were not enough.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 significantly improves Miss Fortune&#8217;s offensive potential.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Tryndamere_Nerf\"><\/span>Classic Tryndamere Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Tryndamere receives several nerfs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The biggest change affects his passive.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Maximum_Critical_Strike_Chance\"><\/span>Maximum Critical Strike Chance<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>50% \u2192 30%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The maximum is also reached at a different health threshold.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">His health regeneration and ultimate cooldown are also nerfed.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Is_This_Important-3\"><\/span>Why Is This Important?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Tryndamere&#8217;s early and mid-game critical-strike reliability is reduced.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Players with enough critical-strike items can still reach extremely high values later.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, his early game becomes less consistent.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"League_Classic_Progression_Changes\"><\/span>League Classic Progression Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">One of the most player-friendly changes in Patch 26.17 affects progression.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Rune_Pages\"><\/span>Rune Pages<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">All players receive:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Two additional Rune Pages for free.<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Influence_Points\"><\/span>Influence Points<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">IP earned per game is increased significantly.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_XP\"><\/span>Classic XP<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Classic XP earned per game is doubled.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Rune_Costs\"><\/span>Rune Costs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Several rune costs are reduced.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_This_Matters-2\"><\/span>Why This Matters<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Progression has been one of the concerns for Classic players.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">These changes make it easier to:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Unlock runes.<\/li>\n\n\n\n<li>Build additional Rune Pages.<\/li>\n\n\n\n<li>Progress through the mode.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Champion_and_Role_Swapping_in_League_Classic\"><\/span>Champion and Role Swapping in League Classic<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 adds Champion Select improvements.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Players can now:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Swap champions.<\/li>\n\n\n\n<li>Request champion swaps.<\/li>\n\n\n\n<li>Swap champion pick order.<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Is_This_Useful\"><\/span>Why Is This Useful?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Champion swapping improves flexibility during Champion Select.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Teams can secure champions for teammates without forcing the player who needs that champion to pick first.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"The_Inaugural_Council_Vote\"><\/span>The Inaugural Council Vote<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">League Classic also introduces its first Council vote.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Players can vote inside the game client on selected topics related to the future of the mode.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This gives the community a more direct role in certain Classic decisions.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"ARAM_Mayhem_Patch_2617_Changes\"><\/span>ARAM: Mayhem Patch 26.17 Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 continues Riot&#8217;s focus on fighters in ARAM: Mayhem.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Two new fighter-focused Augments are introduced:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ultra Hydra<\/li>\n\n\n\n<li>Upgrade Death&#8217;s Dance<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"New_ARAM_Mayhem_Augments\"><\/span>New ARAM: Mayhem Augments<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Ultra_Hydra\"><\/span>Ultra Hydra<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Players receive a Tiamat when completing a Hydra item.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Augment also includes a quest involving multiple Hydra items.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Completing the quest rewards Ultra Hydra.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Upgrade_Deaths_Dance\"><\/span>Upgrade Death&#8217;s Dance<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The new Augment provides gold and changes how damage is delayed.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It also provides healing after scoring takedowns.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Augment is designed to give fighters more sustain during extended teamfights.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Other_ARAM_Mayhem_Changes\"><\/span>Other ARAM: Mayhem Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Several existing Augments are adjusted.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Critical_Missile\"><\/span>Critical Missile<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The maximum number of missiles is reduced.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Double_Tap\"><\/span>Double Tap<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Tier:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Gold \u2192 Prismatic<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Tripleshot\"><\/span>Tripleshot<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Targeting behavior is improved.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Upgrade Ravenous also receives improvements.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Does_This_Mean-3\"><\/span>What Does This Mean?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Some powerful ADC-focused Augments are being toned down.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot wants teamfights to be easier to read and give opponents more opportunities to react.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Arena_Patch_2617_Changes\"><\/span>Arena Patch 26.17 Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Arena receives champion, item and Augment adjustments.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot also announced a change to its balance schedule.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Going forward, Arena is expected to focus balance updates primarily on <strong>odd-numbered League patches<\/strong>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Arena_Champion_Changes\"><\/span>Arena Champion Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Several champions receive adjustments.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Notable changes include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ambessa nerfs.<\/li>\n\n\n\n<li>Garen buffs.<\/li>\n\n\n\n<li>Gragas buffs.<\/li>\n\n\n\n<li>K&#8217;Sante buffs.<\/li>\n\n\n\n<li>Kled buffs.<\/li>\n\n\n\n<li>LeBlanc buffs.<\/li>\n\n\n\n<li>Senna buffs.<\/li>\n\n\n\n<li>Tahm Kench buffs.<\/li>\n\n\n\n<li>Teemo buffs.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Other champions receive targeted nerfs or adjustments.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Arena_Item_Changes\"><\/span>Arena Item Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Several items receive changes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Notable adjustments include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Lord Dominik&#8217;s Regards buff.<\/li>\n\n\n\n<li>Mortal Reminder buff.<\/li>\n\n\n\n<li>Serylda&#8217;s Grudge buff.<\/li>\n\n\n\n<li>Support-item adjustments.<\/li>\n\n\n\n<li>Spectral Cutlass bug fix.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Patch_2617_Means_for_the_Meta\"><\/span>What Patch 26.17 Means for the Meta<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 is primarily about improving champion power curves.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Several important trends are worth watching.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"1_Melee_AD_Carries_Should_Scale_Better\"><\/span>1. Melee AD Carries Should Scale Better<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Irelia, Yasuo and Yone are receiving changes that improve their ability to remain relevant later.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is one of the clearest themes of the patch.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Instead of requiring these champions to:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Win early \u2192 snowball \u2192 carry<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot wants them to have more consistent late-game value.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"2_Top_Lane_Should_Have_More_Breathing_Room\"><\/span>2. Top Lane Should Have More Breathing Room<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Nasus and Vayne both receive adjustments.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Vayne&#8217;s early Silver Bolts damage is reduced.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nasus loses some lane sustain.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">These changes could make certain melee matchups less punishing.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"3_Jungle_Snowballing_Is_Being_Controlled\"><\/span>3. Jungle Snowballing Is Being Controlled<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Graves and Nocturne receive nerfs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Both champions have been strong across different skill levels.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The changes reduce:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Graves&#8217; AD scaling.<\/li>\n\n\n\n<li>Nocturne&#8217;s early durability.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">This could create more room for other junglers.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"4_Crit_Builds_Become_More_Interesting\"><\/span>4. Crit Builds Become More Interesting<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Yasuo and Yone benefit from stronger critical-strike damage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Stormrazor also receives more attack speed.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This creates an interesting situation for crit-oriented builds.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"5_Sundered_Sky_Loses_More_Power\"><\/span>5. Sundered Sky Loses More Power<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The item receives another nerf.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Its:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Health decreases.<\/li>\n\n\n\n<li>Attack Damage decreases.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">This could encourage fighters to experiment with alternative item builds.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Biggest_Winners_of_Patch_2617\"><\/span>Biggest Winners of Patch 26.17<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Irelia\"><\/span>Irelia<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Her Q receives stronger AD scaling, improving her carry potential.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Yasuo\"><\/span>Yasuo<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Better critical-strike scaling improves his late game.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Yone\"><\/span>Yone<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Like Yasuo, Yone benefits from stronger crit damage.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Trundle\"><\/span>Trundle<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The W attack-speed increase is significant for fighting and split pushing.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Aurelion_Sol\"><\/span>Aurelion Sol<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">More W access improves his mobility and consistency.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Qiyana_Mid\"><\/span>Qiyana Mid<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Higher champion damage makes mid lane more attractive.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Biggest_Losers_of_Patch_2617\"><\/span>Biggest Losers of Patch 26.17<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Graves\"><\/span>Graves<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">His high-AD scaling receives a direct nerf.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Nocturne\"><\/span>Nocturne<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lower health and armor make his early game riskier.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Nasus\"><\/span>Nasus<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Reduced life steal weakens his lane sustain.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Vayne_Top\"><\/span>Vayne Top<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Early Silver Bolts damage is reduced.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Xerath\"><\/span>Xerath<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lower health and Q damage reduce his lane power.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Sundered_Sky_Users\"><\/span>Sundered Sky Users<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The item loses both Health and Attack Damage.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Read More:<\/strong> <a href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.16 Notes<\/a> | <a href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-15-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.15 Notes<\/a><\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2617_FAQ\"><\/span>Patch 26.17 FAQ<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<div class=\"schema-faq wp-block-yoast-faq-block\"><div class=\"schema-faq-section\" id=\"faq-question-1788862961934\"><strong class=\"schema-faq-question\">When was League of Legends Patch 26.17 released?<\/strong> <p class=\"schema-faq-answer\">League of Legends Patch 26.17 was published on <strong>August 25, 2026<\/strong>.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788862973233\"><strong class=\"schema-faq-question\">What is the biggest change in Patch 26.17?<\/strong> <p class=\"schema-faq-answer\">One of the biggest themes is improving the late-game scaling of melee AD carries such as Irelia, Yasuo and Yone.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788862985464\"><strong class=\"schema-faq-question\">Which champions are buffed in Patch 26.17?<\/strong> <p class=\"schema-faq-answer\">Major Summoner&#8217;s Rift buffs include Aurelion Sol, Cho&#8217;Gath, Irelia, LeBlanc, Qiyana, Trundle, Yasuo and Yone.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788863002048\"><strong class=\"schema-faq-question\">Which champions are nerfed?<\/strong> <p class=\"schema-faq-answer\">Major nerfs affect Graves, Nasus, Nocturne, Thresh, Vayne and Xerath.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788863014533\"><strong class=\"schema-faq-question\">Is Yasuo getting buffed?<\/strong> <p class=\"schema-faq-answer\">Yes. Yasuo&#8217;s critical-strike damage reduction decreases from 10% to 5%, improving his crit scaling.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788863058561\"><strong class=\"schema-faq-question\">Is Yone getting buffed?<\/strong> <p class=\"schema-faq-answer\">Yes. Yone receives the same type of critical-strike damage improvement as Yasuo.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788863069241\"><strong class=\"schema-faq-question\">Is Graves getting nerfed?<\/strong> <p class=\"schema-faq-answer\">Yes. His Q bonus AD ratios are reduced to lower the effectiveness of high-AD snowball builds.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788863078264\"><strong class=\"schema-faq-question\">Why is Vayne being nerfed?<\/strong> <p class=\"schema-faq-answer\">The changes primarily target Vayne&#8217;s top-lane power, particularly her early effectiveness against high-health champions.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788863088710\"><strong class=\"schema-faq-question\">Is Sundered Sky getting nerfed again?<\/strong> <p class=\"schema-faq-answer\">Yes. Patch 26.17 reduces its Health from 450 to 400 and Attack Damage from 45 to 40.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788863099083\"><strong class=\"schema-faq-question\">Is Stormrazor getting buffed?<\/strong> <p class=\"schema-faq-answer\">Yes. Its Attack Speed increases from 20% to 25%.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788863110425\"><strong class=\"schema-faq-question\">What is changing in League Classic?<\/strong> <p class=\"schema-faq-answer\">League Classic receives champion balance changes, additional Rune Pages, progression buffs, rune-cost reductions, Champion Select swapping, and the first Council vote.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788863122570\"><strong class=\"schema-faq-question\">Are there new ARAM: Mayhem Augments?<\/strong> <p class=\"schema-faq-answer\">Yes. Patch 26.17 introduces Ultra Hydra and Upgrade Death&#8217;s Dance.<\/p> <\/div> <\/div>\n\n\n\n<h1 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Final_Verdict_Is_Patch_2617_a_Major_Meta_Update\"><\/span>Final Verdict: Is Patch 26.17 a Major Meta Update?<span class=\"ez-toc-section-end\"><\/span><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Yes, although it is more of a balance-focused patch than a major gameplay overhaul.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.17 has a clear objective.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot wants certain champions to have healthier power curves.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Irelia, Yasuo and Yone should have more reliable scaling.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Qiyana receives help returning toward mid lane.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Trundle gets more personal combat power.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Meanwhile, dominant champions such as Graves, Nocturne and Xerath lose some strength.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Top lane is also an important part of the update.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nasus loses sustain, while Vayne loses some early anti-tank power.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The item changes are relatively small, but Sundered Sky&#8217;s second consecutive nerf could have a meaningful impact on AD fighter builds.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">League Classic receives some of the patch&#8217;s most extensive changes, particularly for progression and Champion Select flexibility.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Overall, <strong>League of Legends Patch 26.17 is a targeted meta-balancing update focused on reducing unhealthy snowballing while giving certain melee carries a more reliable late-game identity.<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Source: <a href=\"https:\/\/www.leagueoflegends.com\/en-us\/news\/game-updates\/league-of-legends-patch-26-17-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">Riot Games<\/a><\/strong><\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>League of Legends Patch 26.17 brings another important round of balance changes, but the direction of this update is more [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":78,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center 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I\u2019m Alex Morgan, a gaming enthusiast and content writer with a passion for League of Legends and the wider gaming world. I created LeagueofLegendsGames.com to share useful, easy-to-understand information about League of Legends, including champions, abilities, builds, tier lists, ranks, game mechanics, statistics, maps, and guides. I enjoy researching the game, exploring new updates and strategies, and turning complex gaming information into simple and helpful content for players. Whether you\u2019re a new player trying to understand the basics or an experienced player looking for detailed information, my goal is to make LeagueofLegendsGames.com a useful resource for you. Thanks for visiting, and I hope you enjoy exploring the website!\",\"sameAs\":[\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\"],\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/author\\\/leagueoflegendsgames\\\/\"},{\"@type\":\"Question\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-17-notes\\\/#faq-question-1788862961934\",\"position\":1,\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-17-notes\\\/#faq-question-1788862961934\",\"name\":\"When was League of Legends Patch 26.17 released?\",\"answerCount\":1,\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"League of Legends Patch 26.17 was published on <strong>August 25, 2026<\\\/strong>.\",\"inLanguage\":\"en-US\"},\"inLanguage\":\"en-US\"},{\"@type\":\"Question\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-17-notes\\\/#faq-question-1788862973233\",\"position\":2,\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-17-notes\\\/#faq-question-1788862973233\",\"name\":\"What is the biggest change in Patch 26.17?\",\"answerCount\":1,\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"One of the biggest themes is improving the late-game scaling of melee AD carries such as Irelia, Yasuo and Yone.\",\"inLanguage\":\"en-US\"},\"inLanguage\":\"en-US\"},{\"@type\":\"Question\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-17-notes\\\/#faq-question-1788862985464\",\"position\":3,\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-17-notes\\\/#faq-question-1788862985464\",\"name\":\"Which champions are buffed in Patch 26.17?\",\"answerCount\":1,\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"Major Summoner's Rift buffs include Aurelion Sol, Cho'Gath, Irelia, LeBlanc, Qiyana, Trundle, Yasuo and Yone.\",\"inLanguage\":\"en-US\"},\"inLanguage\":\"en-US\"},{\"@type\":\"Question\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-17-notes\\\/#faq-question-1788863002048\",\"position\":4,\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-17-notes\\\/#faq-question-1788863002048\",\"name\":\"Which champions are nerfed?\",\"answerCount\":1,\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"Major nerfs affect Graves, Nasus, Nocturne, Thresh, Vayne and Xerath.\",\"inLanguage\":\"en-US\"},\"inLanguage\":\"en-US\"},{\"@type\":\"Question\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-17-notes\\\/#faq-question-1788863014533\",\"position\":5,\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-17-notes\\\/#faq-question-1788863014533\",\"name\":\"Is Yasuo getting buffed?\",\"answerCount\":1,\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"Yes. 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