{"id":68,"date":"2026-09-02T11:12:29","date_gmt":"2026-09-02T11:12:29","guid":{"rendered":"https:\/\/leagueoflegendsgames.com\/blog\/?p=68"},"modified":"2026-09-02T11:12:32","modified_gmt":"2026-09-02T11:12:32","slug":"league-of-legends-patch-26-16-notes","status":"publish","type":"post","link":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/","title":{"rendered":"League of Legends Patch 26.16 Notes: Champion Changes, Item Updates, Support Nerfs &amp; More"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>League of Legends Patch 26.16<\/strong> brings another major set of changes to Summoner&#8217;s Rift, with Riot Games targeting several meta trends that have become increasingly noticeable in recent games.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This update is not just about champion buffs and nerfs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 focuses heavily on <strong>early support roaming, bot-lane balance, jungle diversity and AD fighter itemization<\/strong>. Riot is attempting to reduce the effectiveness of supports leaving bot lane extremely early and functioning almost like a second jungler.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">At the same time, the patch introduces changes designed to create more opportunities for <strong>AP and tank junglers<\/strong>, while also adjusting several popular AD fighter items.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Champions including <strong>Azir, Gwen, Kennen, and Nasus receive buffs<\/strong>, while <strong>Bel&#8217;Veth receives a follow-up adjustment after her major Patch 26.15 update<\/strong>. Camille and Poppy also receive significant changes that could affect their roles and build paths.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In this complete guide, we break down everything important in <strong>League of Legends Patch 26.16<\/strong>, including champion changes, items, runes, system updates, support changes, jungle changes and League Classic updates.<\/p>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_87 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 eztoc-toggle-hide-by-default' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#League_of_Legends_Patch_2616_Release_Date\" >League of Legends Patch 26.16 Release Date<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Patch_2616_at_a_Glance\" >Patch 26.16 at a Glance<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#League_of_Legends_Patch_2616_Whats_Changing\" >League of Legends Patch 26.16: What&#8217;s Changing?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Champion_Changes_in_League_of_Legends_Patch_2616\" >Champion Changes in League of Legends Patch 26.16<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Champions_Buffed\" >Champions Buffed<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Champions_Adjusted\" >Champions Adjusted<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Azir_Buff\" >Azir Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Q_%E2%80%93_Conquering_Sands\" >Q \u2013 Conquering Sands<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#What_This_Means_for_Azir\" >What This Means for Azir<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Patch_2616_Analysis\" >Patch 26.16 Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#BelVeth_Adjustment\" >Bel&#8217;Veth Adjustment<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Base_Stats\" >Base Stats<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#R_%E2%80%93_Endless_Banquet\" >R \u2013 Endless Banquet<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#What_Does_This_Mean\" >What Does This Mean?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#BelVeth_Patch_2616_Analysis\" >Bel&#8217;Veth Patch 26.16 Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Camille_Changes_Support_Roaming_Nerfed\" >Camille Changes: Support Roaming Nerfed<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Camille_Base_Mana_Buff\" >Camille Base Mana Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Passive_%E2%80%93_Adaptive_Defenses\" >Passive \u2013 Adaptive Defenses<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#What_Does_This_Change\" >What Does This Change?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#W_%E2%80%93_Tactical_Sweep\" >W \u2013 Tactical Sweep<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Cooldown\" >Cooldown<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Patch_2616_Camille_Analysis\" >Patch 26.16 Camille Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Gwen_Buff\" >Gwen Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-24\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Passive_%E2%80%93_A_Thousand_Cuts\" >Passive \u2013 A Thousand Cuts<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-25\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Why_Gwen_Is_Getting_Buffed\" >Why Gwen Is Getting Buffed<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-26\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#What_This_Means_for_Players\" >What This Means for Players<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-27\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Kennen_Buff\" >Kennen Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-28\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#R_%E2%80%93_Slicing_Maelstrom\" >R \u2013 Slicing Maelstrom<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-29\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Base_Damage\" >Base Damage<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-30\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#AP_Ratio\" >AP Ratio<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-31\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Patch_2616_Kennen_Analysis\" >Patch 26.16 Kennen Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-32\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Nasus_Buff\" >Nasus Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-33\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Q_%E2%80%93_Siphoning_Strike\" >Q \u2013 Siphoning Strike<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-34\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#What_Does_This_Mean-2\" >What Does This Mean?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-35\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Nasus_Patch_2616_Analysis\" >Nasus Patch 26.16 Analysis<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-36\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Poppy_Changes_Moving_Away_From_AD_Fighter_Builds\" >Poppy Changes: Moving Away From AD Fighter Builds<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-37\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Poppy_Base_Stats\" >Poppy Base Stats<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-38\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Attack_Damage\" >Attack Damage<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-39\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Health_Regeneration\" >Health Regeneration<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-40\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Mana\" >Mana<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-41\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Poppy_Q_Changes\" >Poppy Q Changes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-42\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Poppy_W_Buff\" >Poppy W Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-43\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Poppy_Patch_2616_Analysis\" >Poppy Patch 26.16 Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-44\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Item_Changes_in_League_of_Legends_Patch_2616\" >Item Changes in League of Legends Patch 26.16<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-45\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Items_Changed\" >Items Changed<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-46\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Berserkers_Greaves_Buff\" >Berserker&#8217;s Greaves Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-47\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Why_It_Matters\" >Why It Matters<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-48\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Black_Cleaver_Buff\" >Black Cleaver Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-49\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Movement_Speed\" >Movement Speed<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-50\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Why_This_Change_Matters\" >Why This Change Matters<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-51\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Eclipse_Buff\" >Eclipse Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-52\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Melee_Damage\" >Melee Damage<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-53\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Ranged_Damage\" >Ranged Damage<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-54\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Patch_2616_Eclipse_Analysis\" >Patch 26.16 Eclipse Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-55\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Runaans_Hurricane_Buff\" >Runaan&#8217;s Hurricane Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-56\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Movement_Speed-2\" >Movement Speed<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-57\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Winds_Fury_Bolt_Damage\" >Wind&#8217;s Fury Bolt Damage<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-58\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#What_This_Means\" >What This Means<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-59\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Steraks_Gage_Buff\" >Sterak&#8217;s Gage Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-60\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Possible_Winners\" >Possible Winners<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-61\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Sundered_Sky_Nerf\" >Sundered Sky Nerf<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-62\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Melee_Healing\" >Melee Healing<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-63\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Ranged_Healing\" >Ranged Healing<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-64\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Why_Riot_Is_Nerfing_Sundered_Sky\" >Why Riot Is Nerfing Sundered Sky<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-65\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Meta_Impact\" >Meta Impact<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-66\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Sunfire_Cape_Changes\" >Sunfire Cape Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-67\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#What_This_Means-2\" >What This Means<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-68\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Chainlaced_Crushers_Nerf\" >Chainlaced Crushers Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-69\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Spellslingers_Shoes_Buff\" >Spellslinger&#8217;s Shoes Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-70\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Tiamat_Buff\" >Tiamat Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-71\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Rune_Changes_in_Patch_2616\" >Rune Changes in Patch 26.16<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-72\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Fleet_Footwork_Buff\" >Fleet Footwork Buff<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-73\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#What_Does_This_Mean-3\" >What Does This Mean?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-74\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Hail_of_Blades_Changes\" >Hail of Blades Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-75\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Melee_Attack_Speed\" >Melee Attack Speed<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-76\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Why_This_Matters\" >Why This Matters<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-77\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#ADC_Magic_Resistance_Changes\" >ADC Magic Resistance Changes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-78\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Why_Are_ADCs_Getting_More_Magic_Resistance\" >Why Are ADCs Getting More Magic Resistance?<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-79\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Important_Point\" >Important Point<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-80\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Jungle_Pets_Buff_AP_and_Tank_Junglers_Get_Help\" >Jungle Pets Buff: AP and Tank Junglers Get Help<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-81\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Previous_Scaling\" >Previous Scaling<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-82\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#New_Scaling\" >New Scaling<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-83\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#What_Does_This_Mean_for_the_Jungle_Meta\" >What Does This Mean for the Jungle Meta?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-84\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Patch_2616_Jungle_Analysis\" >Patch 26.16 Jungle Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-85\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Support_Role_Quest_Changes\" >Support Role Quest Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-86\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Outside_Bot_Lane_Penalty_Increased\" >Outside Bot Lane Penalty Increased<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-87\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Support_Quest_Progress_Changes\" >Support Quest Progress Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-88\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Why\" >Why?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-89\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#What_This_Means_for_Supports\" >What This Means for Supports<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-90\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Patch_2616_Support_Analysis\" >Patch 26.16 Support Analysis<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-91\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#League_Classic_Patch_2616\" >League Classic Patch 26.16<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-92\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#New_League_Classic_Champions\" >New League Classic Champions<\/a><ul class='ez-toc-list-level-4' ><li class='ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-93\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Classic_Akali\" >Classic Akali<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-94\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Classic_Kennen\" >Classic Kennen<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-4'><a class=\"ez-toc-link ez-toc-heading-95\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Classic_Shen\" >Classic Shen<\/a><\/li><\/ul><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-96\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#League_Classic_Balance_Changes\" >League Classic Balance Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-97\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Buffs\" >Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-98\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Nerfs\" >Nerfs<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-99\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#What_Patch_2616_Means_for_the_Meta\" >What Patch 26.16 Means for the Meta<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-100\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#1_Early_Support_Roaming_Should_Become_Less_Common\" >1. Early Support Roaming Should Become Less Common<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-101\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#2_Mage_Bot_Lanes_Face_More_Competition\" >2. Mage Bot Lanes Face More Competition<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-102\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#3_Tank_and_AP_Junglers_Could_Return\" >3. Tank and AP Junglers Could Return<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-103\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#4_AD_Fighter_Itemization_Is_Changing\" >4. AD Fighter Itemization Is Changing<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-104\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#5_Poppy_Could_Return_to_Her_Tank_Identity\" >5. Poppy Could Return to Her Tank Identity<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-105\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Biggest_Winners_of_Patch_2616\" >Biggest Winners of Patch 26.16<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-106\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Gwen\" >Gwen<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-107\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Kennen\" >Kennen<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-108\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Nasus\" >Nasus<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-109\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Eclipse_Users\" >Eclipse Users<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-110\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Tank_Junglers\" >Tank Junglers<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-111\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#AP_Junglers\" >AP Junglers<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-112\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Biggest_Losers_of_Patch_2616\" >Biggest Losers of Patch 26.16<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-113\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Early_Roaming_Supports\" >Early Roaming Supports<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-114\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Camille_Support\" >Camille Support<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-115\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Sundered_Sky_Users\" >Sundered Sky Users<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-116\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Hail_of_Blades_Melee_Users\" >Hail of Blades Melee Users<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-117\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#BelVeth_Late_Game\" >Bel&#8217;Veth Late Game<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-118\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Patch_2616_FAQ\" >Patch 26.16 FAQ<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-119\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/#Final_Verdict_Is_Patch_2616_a_Major_Update\" >Final Verdict: Is Patch 26.16 a Major Update?<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"League_of_Legends_Patch_2616_Release_Date\"><\/span>League of Legends Patch 26.16 Release Date<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">League of Legends Patch 26.16 was officially published on <strong>August 11, 2026<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The patch continues Riot&#8217;s Season 3 balancing work and focuses on correcting several strategies that have become increasingly popular in both regular and professional play.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2616_at_a_Glance\"><\/span>Patch 26.16 at a Glance<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><th>Category<\/th><th>Major Changes<\/th><\/tr><tr><td>Patch<\/td><td>26.16<\/td><\/tr><tr><td>Release Date<\/td><td>August 11, 2026<\/td><\/tr><tr><td>Major System Focus<\/td><td>Support roaming<\/td><\/tr><tr><td>Bot Lane Changes<\/td><td>ADC Magic Resistance<\/td><\/tr><tr><td>Jungle Changes<\/td><td>AP and Tank Jungle Pets<\/td><\/tr><tr><td>Major Champion Adjustment<\/td><td>Poppy<\/td><\/tr><tr><td>Bel&#8217;Veth<\/td><td>Late-game scaling reduced<\/td><\/tr><tr><td>Camille<\/td><td>Support roaming nerfed<\/td><\/tr><tr><td>Fighter Items<\/td><td>Multiple adjustments<\/td><\/tr><tr><td>Rune Changes<\/td><td>Fleet Footwork and Hail of Blades<\/td><\/tr><tr><td>League Classic<\/td><td>Akali, Kennen and Shen added<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"League_of_Legends_Patch_2616_Whats_Changing\"><\/span>League of Legends Patch 26.16: What&#8217;s Changing?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 has a clear direction.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot is responding to several meta patterns that have developed recently.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The most important are:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Supports roaming extremely early.<\/li>\n\n\n\n<li>Supports behaving like a second jungler.<\/li>\n\n\n\n<li>Mage champions becoming increasingly powerful in bot lane.<\/li>\n\n\n\n<li>AD fighters relying heavily on a limited number of items.<\/li>\n\n\n\n<li>AP and tank junglers struggling to compete with AD fighters.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Instead of focusing entirely on individual champions, Riot is also changing the systems behind these trends.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That makes Patch 26.16 particularly important because the update could influence <strong>how entire roles are played<\/strong>, not just which champions have the highest win rates.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Champion_Changes_in_League_of_Legends_Patch_2616\"><\/span>Champion Changes in League of Legends Patch 26.16<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 includes buffs, nerfs and several champion adjustments.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Champions_Buffed\"><\/span>Champions Buffed<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Azir<\/li>\n\n\n\n<li>Gwen<\/li>\n\n\n\n<li>Kennen<\/li>\n\n\n\n<li>Nasus<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Champions_Adjusted\"><\/span>Champions Adjusted<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Bel&#8217;Veth<\/li>\n\n\n\n<li>Camille<\/li>\n\n\n\n<li>Poppy<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">These adjustments have different goals. Some improve weak champions, while others attempt to move champions away from unhealthy playstyles.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Azir_Buff\"><\/span>Azir Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"512\" src=\"https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/09\/Azir-1024x512.jpg\" alt=\"Azir Buff\" class=\"wp-image-72\" srcset=\"https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/09\/Azir-1024x512.jpg 1024w, https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/09\/Azir-300x150.jpg 300w, https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/09\/Azir-768x384.jpg 768w, https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/09\/Azir-1536x768.jpg 1536w, https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/09\/Azir.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Azir receives a moderate improvement to his laning power.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Q_%E2%80%93_Conquering_Sands\"><\/span>Q \u2013 Conquering Sands<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Damage:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">60 \/ 80 \/ 100 \/ 120 \/ 140<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">75 \/ 95 \/ 115 \/ 135 \/ 155<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The AP ratios remain unchanged.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_This_Means_for_Azir\"><\/span>What This Means for Azir<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Azir has remained a champion with significant scaling potential, but his lane phase can often determine whether he reaches his strongest stages comfortably.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The additional Q damage gives him more pressure during trades and should improve his ability to control the lane.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is particularly useful against opponents who previously had an easier time absorbing his early poke.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2616_Analysis\"><\/span>Patch 26.16 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The buff is relatively straightforward.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot is not redesigning Azir or dramatically changing his late-game potential. Instead, the goal is to make the journey toward his scaling power a little easier.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Azir players should feel the biggest difference during the laning phase.<\/strong><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"BelVeth_Adjustment\"><\/span>Bel&#8217;Veth Adjustment<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Bel&#8217;Veth receives a follow-up adjustment after her major Patch 26.15 changes.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In Patch 26.15, Riot shifted Bel&#8217;Veth&#8217;s identity significantly toward scaling.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, her power curve increased faster than expected.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her performance continued to grow across multiple skill levels, so Patch 26.16 reduces some of her late-game power.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Base_Stats\"><\/span>Base Stats<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Health Growth:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">110 \u2192 105<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"R_%E2%80%93_Endless_Banquet\"><\/span>R \u2013 Endless Banquet<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">True Form total attack speed changes from:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>5 \/ 15 \/ 25%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">to:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>6 \/ 13 \/ 20%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A new visual indicator has also been added.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Bel&#8217;Veth&#8217;s resource bar now turns purple when her True Form can spawn Remora.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Does_This_Mean\"><\/span>What Does This Mean?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The Patch 26.15 update successfully strengthened Bel&#8217;Veth&#8217;s scaling identity.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Perhaps a little too successfully.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 is therefore a correction rather than a complete reversal.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her early game remains relatively weak, but Riot is reducing the sharpness of her late-game power curve.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"BelVeth_Patch_2616_Analysis\"><\/span>Bel&#8217;Veth Patch 26.16 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This is an important example of Riot balancing a large rework.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The company doesn&#8217;t appear to be abandoning the new Bel&#8217;Veth direction.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Instead, Riot is trying to keep the champion&#8217;s late-game identity while preventing her from becoming one of the strongest scaling champions in every skill bracket.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The new Remora indicator is also a useful quality-of-life improvement.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Camille_Changes_Support_Roaming_Nerfed\"><\/span>Camille Changes: Support Roaming Nerfed<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Camille receives one of the most interesting adjustments in Patch 26.16.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her recent strength as a roaming support has become a major concern.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot wants to reduce her effectiveness in that role while improving her ability to function as a top laner.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That means the update contains both nerfs and compensation buffs.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Camille_Base_Mana_Buff\"><\/span>Camille Base Mana Buff<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Mana:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">339 \u2192 375<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This gives Camille more resources for sustained trading and lane activity.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Passive_%E2%80%93_Adaptive_Defenses\"><\/span>Passive \u2013 Adaptive Defenses<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Her shield now scales with level.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Previously:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>20% Maximum Health<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Now:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>10 \/ 15 \/ 20 \/ 25% Maximum Health<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">at levels:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">1 \/ 7 \/ 13 \/ 19.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The cooldown also becomes shorter.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Does_This_Change\"><\/span>What Does This Change?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Camille loses a significant amount of early-game shield power.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This directly affects her ability to survive aggressive early engagements.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, her shield becomes stronger as she levels.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That makes the change particularly relevant to the difference between:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Low-level roaming support Camille<\/li>\n\n\n\n<li>Scaling solo-lane Camille<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"W_%E2%80%93_Tactical_Sweep\"><\/span>W \u2013 Tactical Sweep<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Camille&#8217;s W receives several buffs.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Cooldown\"><\/span>Cooldown<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">15 \/ 14 \/ 13 \/ 12 \/ 11 seconds<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">12 \/ 11.5 \/ 11 \/ 10.5 \/ 10 seconds<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her outer-cone maximum-health damage also increases.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2616_Camille_Analysis\"><\/span>Patch 26.16 Camille Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This is a very deliberate role-targeting adjustment.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Support Camille benefits heavily from early-game power and roaming potential.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Top-lane Camille, however, benefits more from:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Mana<\/li>\n\n\n\n<li>Ability access<\/li>\n\n\n\n<li>Repeatable trades<\/li>\n\n\n\n<li>Level scaling<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Riot is essentially trying to weaken the first pattern while improving the second.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Camille may become less oppressive as an early roaming support while becoming more comfortable in top lane.<\/strong><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Gwen_Buff\"><\/span>Gwen Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Gwen receives a sustain buff.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Passive_%E2%80%93_A_Thousand_Cuts\"><\/span>Passive \u2013 A Thousand Cuts<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Her healing against champions increases.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The healing percentage increases from <strong>50% post-mitigation damage<\/strong> to <strong>67% post-mitigation damage<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The healing cap also increases and her AP scaling improves.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Gwen_Is_Getting_Buffed\"><\/span>Why Gwen Is Getting Buffed<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Gwen has remained slightly weaker than Riot intended following earlier nerfs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her strength comes from extended fights, scaling and the ability to become difficult to deal with when she reaches her strongest items.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The sustain buff supports that identity.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_This_Means_for_Players\"><\/span>What This Means for Players<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Gwen should become more rewarding in favorable matchups and extended fights.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, the changes are primarily focused on sustain rather than dramatically increasing her burst damage.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Kennen_Buff\"><\/span>Kennen Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Kennen receives a significant ultimate buff.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"R_%E2%80%93_Slicing_Maelstrom\"><\/span>R \u2013 Slicing Maelstrom<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">His bonus resistances increase:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>20 \/ 40 \/ 60 \u2192 25 \/ 50 \/ 75<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">His damage also increases.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Base_Damage\"><\/span>Base Damage<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">40 \/ 75 \/ 110<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">40 \/ 80 \/ 120<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"AP_Ratio\"><\/span>AP Ratio<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">22.5% \u2192 25%<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">His maximum ultimate damage also increases.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2616_Kennen_Analysis\"><\/span>Patch 26.16 Kennen Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Kennen&#8217;s identity revolves around finding the perfect flank.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">When he successfully reaches the enemy backline, his ultimate should feel extremely dangerous.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The problem is that changes to popular mage items have made it harder for him to keep up with other AP champions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This buff improves the reward for successful positioning.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>If Kennen finds a good flank, Patch 26.16 makes his ultimate considerably more threatening.<\/strong><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Nasus_Buff\"><\/span>Nasus Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Nasus receives an interesting adjustment to his Q stacking system.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Q_%E2%80%93_Siphoning_Strike\"><\/span>Q \u2013 Siphoning Strike<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Normal stack value:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>3 \u2192 4<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Champion, large minion and monster stack value:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>12 \u2192 10<\/strong><\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Does_This_Mean-2\"><\/span>What Does This Mean?<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Nasus receives more stacks from regular minions but fewer bonus stacks from high-value targets.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The goal is to bring his top-lane and jungle power closer together.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Nasus jungle has benefited significantly from access to monsters, while his top-lane performance has struggled.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Nasus_Patch_2616_Analysis\"><\/span>Nasus Patch 26.16 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">This adjustment rewards consistent farming.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Top-lane Nasus players should benefit from the increased normal stack value.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Meanwhile, Nasus jungle receives slightly less value from the special high-value stack targets.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is a good example of Riot adjusting a champion without simply adding or removing raw damage.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Poppy_Changes_Moving_Away_From_AD_Fighter_Builds\"><\/span>Poppy Changes: Moving Away From AD Fighter Builds<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Poppy receives one of the biggest adjustments in Patch 26.16.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot believes Poppy&#8217;s playstyle has moved too far away from her intended tank identity.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Instead of building primarily as a durable tank, some Poppy players have been using aggressive combinations involving:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Hail of Blades<\/li>\n\n\n\n<li>Sundered Sky<\/li>\n\n\n\n<li>AD-focused builds<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 attempts to shift her back toward durability.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Poppy_Base_Stats\"><\/span>Poppy Base Stats<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Attack_Damage\"><\/span>Attack Damage<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">60 \u2192 56<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Health_Regeneration\"><\/span>Health Regeneration<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">8 \u2192 9<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Mana\"><\/span>Mana<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">280 + 40 per level<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">300 + 45 per level<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The lower attack damage weakens her early AD fighter pattern.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Meanwhile, improved mana supports longer fights.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Poppy_Q_Changes\"><\/span>Poppy Q Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Poppy&#8217;s Q loses some bonus AD scaling.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, its maximum-health scaling becomes more valuable as the ability ranks up.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The monster damage cap also increases.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This gives Poppy more jungle utility while reducing some of the benefits of stacking damage.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Poppy_W_Buff\"><\/span>Poppy W Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Poppy&#8217;s bonus Armor and Magic Resistance increase.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>12% \u2192 16%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The effect still doubles when she falls below 40% maximum health.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Poppy_Patch_2616_Analysis\"><\/span>Poppy Patch 26.16 Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The message is clear.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot wants Poppy players to think:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>&#8220;How durable can I become?&#8221;<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">rather than:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>&#8220;How much burst damage can I build?&#8221;<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The changes reward:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Bonus health<\/li>\n\n\n\n<li>Armor<\/li>\n\n\n\n<li>Magic Resistance<\/li>\n\n\n\n<li>Tank items<\/li>\n\n\n\n<li>Extended fights<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">At the same time, they reduce the value of pure AD fighter builds.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This could be one of the most meta-relevant champion changes in Patch 26.16.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Item_Changes_in_League_of_Legends_Patch_2616\"><\/span>Item Changes in League of Legends Patch 26.16<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Several items receive buffs and nerfs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The major goal is to create more diversity in AD fighter builds.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Items_Changed\"><\/span>Items Changed<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Berserker&#8217;s Greaves<\/li>\n\n\n\n<li>Black Cleaver<\/li>\n\n\n\n<li>Eclipse<\/li>\n\n\n\n<li>Runaan&#8217;s Hurricane<\/li>\n\n\n\n<li>Sterak&#8217;s Gage<\/li>\n\n\n\n<li>Sundered Sky<\/li>\n\n\n\n<li>Sunfire Cape<\/li>\n\n\n\n<li>Chainlaced Crushers<\/li>\n\n\n\n<li>Spellslinger&#8217;s Shoes<\/li>\n\n\n\n<li>Tiamat<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Berserkers_Greaves_Buff\"><\/span>Berserker&#8217;s Greaves Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Berserker&#8217;s Greaves receive an attack-speed buff.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Attack Speed: 25% \u2192 30%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The Tier 3 version also receives more attack speed.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>40% \u2192 45%<\/strong><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_It_Matters\"><\/span>Why It Matters<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Berserker&#8217;s Greaves have been relatively weak compared with other boot options.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The buff should make them more appealing for:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>ADCs<\/li>\n\n\n\n<li>Attack-speed champions<\/li>\n\n\n\n<li>Certain on-hit builds<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Black_Cleaver_Buff\"><\/span>Black Cleaver Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Black Cleaver receives additional Attack Damage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>40 \u2192 45 Attack Damage<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Its movement-speed effect now has different values for melee and ranged champions.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Movement_Speed\"><\/span>Movement Speed<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Melee: 20<\/li>\n\n\n\n<li>Ranged: 10<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_This_Change_Matters\"><\/span>Why This Change Matters<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Black Cleaver had become increasingly popular among ranged champions such as Senna and Smolder.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot wants to create more room to buff the item for AD fighters without making it excessively powerful for ranged users.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is another example of Riot using melee\/ranged balance differences to target an item toward its intended users.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Eclipse_Buff\"><\/span>Eclipse Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Eclipse receives a damage buff.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Melee_Damage\"><\/span>Melee Damage<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">6% target maximum health<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">8% target maximum health<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Ranged_Damage\"><\/span>Ranged Damage<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">4% \u2192 5%<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Its shield is slightly reduced.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2616_Eclipse_Analysis\"><\/span>Patch 26.16 Eclipse Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Eclipse had fallen behind other AD options.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The additional damage makes it more attractive for champions that want a strong early AD purchase without entering the lethality item path.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This could be particularly interesting for fighters who need damage but still value defensive effects.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Runaans_Hurricane_Buff\"><\/span>Runaan&#8217;s Hurricane Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Runaan&#8217;s Hurricane receives two buffs.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Movement_Speed-2\"><\/span>Movement Speed<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">4% \u2192 5%<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Winds_Fury_Bolt_Damage\"><\/span>Wind&#8217;s Fury Bolt Damage<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">55% Attack Damage \u2192 65% Attack Damage<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_This_Means\"><\/span>What This Means<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Runaan&#8217;s Hurricane has struggled to maintain a strong group of core users.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The item is highly dependent on:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Multiple nearby targets<\/li>\n\n\n\n<li>Positioning<\/li>\n\n\n\n<li>Attack speed<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">The stronger secondary bolts increase the reward when players successfully use the item&#8217;s unique mechanic.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Steraks_Gage_Buff\"><\/span>Sterak&#8217;s Gage Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sterak&#8217;s Gage receives more bonus Attack Damage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>45% of Base Attack Damage \u2192 50%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The item has lost some of its position among juggernauts and divers.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This buff is designed to make Sterak&#8217;s Gage a stronger teamfight option.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Possible_Winners\"><\/span>Possible Winners<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Champions that combine:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>High base Attack Damage<\/li>\n\n\n\n<li>Durability<\/li>\n\n\n\n<li>Extended fighting<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">could benefit most.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Sundered_Sky_Nerf\"><\/span>Sundered Sky Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sundered Sky has been one of the dominant AD fighter items for a long time.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 reduces its healing.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Melee_Healing\"><\/span>Melee Healing<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">100% Base Attack Damage<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u2192<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">90% Base Attack Damage<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Ranged_Healing\"><\/span>Ranged Healing<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">50% \u2192 45%<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The missing-health healing component also decreases.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The item gains additional health, but its sustain potential is reduced.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Riot_Is_Nerfing_Sundered_Sky\"><\/span>Why Riot Is Nerfing Sundered Sky<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The item can generate an enormous amount of healing during extended fights.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In some situations, it has competed too effectively with items specifically designed around sustain.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 reduces that extreme healing.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Meta_Impact\"><\/span>Meta Impact<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This could be one of the most important item changes in the patch.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If Sundered Sky becomes less dominant, players may experiment more with:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Eclipse<\/li>\n\n\n\n<li>Black Cleaver<\/li>\n\n\n\n<li>Sterak&#8217;s Gage<\/li>\n\n\n\n<li>Other fighter items<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">That is exactly the type of item diversity Riot appears to be targeting.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Sunfire_Cape_Changes\"><\/span>Sunfire Cape Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Sunfire Cape becomes more expensive but receives stronger PvP scaling.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Its bonus-health damage scaling increases.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, its damage against minions and monsters is reduced.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_This_Means-2\"><\/span>What This Means<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Sunfire Cape becomes more focused on fighting champions rather than simply clearing waves and jungle camps.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The increased cost also brings it closer to the price of comparable tank items.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Chainlaced_Crushers_Nerf\"><\/span>Chainlaced Crushers Nerf<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Chainlaced Crushers lose Magic Resistance.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>30 \u2192 25<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The goal is to reduce how effectively defensive boot options can shut down mage champions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is particularly important because Riot wants to improve the balance between mages and other mid-lane champions.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Spellslingers_Shoes_Buff\"><\/span>Spellslinger&#8217;s Shoes Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Spellslinger&#8217;s Shoes receive additional Magic Penetration.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>18 + 8% \u2192 20 + 8%<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The change supports AP champions, particularly those competing against defensive Magic Resistance options.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Tiamat_Buff\"><\/span>Tiamat Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Tiamat receives more Attack Damage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>20 \u2192 25<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is primarily a component-quality improvement.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot wants Tiamat to feel like a worthwhile early purchase rather than something players delay until they have almost completed their final Hydra item.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Rune_Changes_in_Patch_2616\"><\/span>Rune Changes in Patch 26.16<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Two important runes are adjusted.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Fleet Footwork<\/li>\n\n\n\n<li>Hail of Blades<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Fleet_Footwork_Buff\"><\/span>Fleet Footwork Buff<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Fleet Footwork receives a healing increase.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Its base healing changes from:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>10\u2013130 \u2192 15\u2013160<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The bonus AD and AP scaling remain unchanged.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Does_This_Mean-3\"><\/span>What Does This Mean?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Fleet Footwork becomes a stronger option for champions who want to survive lane harassment.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The buff should also increase its usefulness beyond the earliest stages of the game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This could make Fleet more competitive with other Precision keystones.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Hail_of_Blades_Changes\"><\/span>Hail of Blades Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Hail of Blades receives an adjustment designed to reduce extreme early-game power.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Melee_Attack_Speed\"><\/span>Melee Attack Speed<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">120% \u2192 90%<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Ranged attack speed remains unchanged.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Its bonus true damage now scales more strongly with Bonus AD and AP.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_This_Matters\"><\/span>Why This Matters<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Hail of Blades has contributed to aggressive early-game strategies.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This includes some of the roaming patterns Riot is targeting in Patch 26.16.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The change moves some power away from immediate early-game strength and toward scaling.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"ADC_Magic_Resistance_Changes\"><\/span>ADC Magic Resistance Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">One of the biggest system updates affects ADC champions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot is increasing early-game Magic Resistance for a large group of marksmen.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Affected champions include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Akshan<\/li>\n\n\n\n<li>Aphelios<\/li>\n\n\n\n<li>Ashe<\/li>\n\n\n\n<li>Caitlyn<\/li>\n\n\n\n<li>Corki<\/li>\n\n\n\n<li>Draven<\/li>\n\n\n\n<li>Ezreal<\/li>\n\n\n\n<li>Graves<\/li>\n\n\n\n<li>Jhin<\/li>\n\n\n\n<li>Jinx<\/li>\n\n\n\n<li>Kai&#8217;Sa<\/li>\n\n\n\n<li>Kalista<\/li>\n\n\n\n<li>Kindred<\/li>\n\n\n\n<li>Kog&#8217;Maw<\/li>\n\n\n\n<li>Lucian<\/li>\n\n\n\n<li>Miss Fortune<\/li>\n\n\n\n<li>Quinn<\/li>\n\n\n\n<li>Samira<\/li>\n\n\n\n<li>Senna<\/li>\n\n\n\n<li>Sivir<\/li>\n\n\n\n<li>Smolder<\/li>\n\n\n\n<li>Twitch<\/li>\n\n\n\n<li>Varus<\/li>\n\n\n\n<li>Vayne<\/li>\n\n\n\n<li>Xayah<\/li>\n\n\n\n<li>Yunara<\/li>\n\n\n\n<li>Zeri<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Magic Resistance changes from:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>30 + 1.3 per level<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">to:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>33 + 1.1 per level<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Tristana receives a similar adjustment.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why_Are_ADCs_Getting_More_Magic_Resistance\"><\/span>Why Are ADCs Getting More Magic Resistance?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Mage champions have become increasingly popular in bot lane.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Some mage picks have been powerful enough to compete with or outperform traditional ADCs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The additional early Magic Resistance gives marksmen more protection against magic damage during lane.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Important_Point\"><\/span>Important Point<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This isn&#8217;t simply an ADC buff.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It is part of Riot&#8217;s larger attempt to improve <strong>bot-lane class balance<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mages should remain viable.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, Riot doesn&#8217;t want them to become the clearly superior choice.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Jungle_Pets_Buff_AP_and_Tank_Junglers_Get_Help\"><\/span>Jungle Pets Buff: AP and Tank Junglers Get Help<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Jungle pets receive an important scaling buff.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Their damage now gains more value from:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ability Power<\/li>\n\n\n\n<li>Bonus Armor<\/li>\n\n\n\n<li>Bonus Magic Resistance<\/li>\n\n\n\n<li>Bonus Health<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Previous_Scaling\"><\/span>Previous Scaling<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>12% AP<\/li>\n\n\n\n<li>20% Bonus Armor<\/li>\n\n\n\n<li>20% Bonus MR<\/li>\n\n\n\n<li>3% Bonus Health<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"New_Scaling\"><\/span>New Scaling<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>16% AP<\/li>\n\n\n\n<li>25% Bonus Armor<\/li>\n\n\n\n<li>25% Bonus MR<\/li>\n\n\n\n<li>4% Bonus Health<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Does_This_Mean_for_the_Jungle_Meta\"><\/span>What Does This Mean for the Jungle Meta?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">AD fighter junglers have been particularly dominant.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The new Jungle Pet scaling helps other champion classes compete.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Potential beneficiaries include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>AP junglers<\/li>\n\n\n\n<li>Tank junglers<\/li>\n\n\n\n<li>Champions building high defensive stats<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2616_Jungle_Analysis\"><\/span>Patch 26.16 Jungle Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This is one of the most important systemic changes in the patch.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Instead of buffing five or six individual tank junglers, Riot is improving a system used by the entire role.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That could create more diversity naturally.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Support_Role_Quest_Changes\"><\/span>Support Role Quest Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Early support roaming is one of the main targets of Patch 26.16.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot has observed supports leaving bot lane extremely early and operating similarly to a second jungler.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The company believes this strategy creates problems when it becomes the default way to play the role.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 therefore increases the cost of roaming too early.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Outside_Bot_Lane_Penalty_Increased\"><\/span>Outside Bot Lane Penalty Increased<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The minion experience and gold penalty outside bot lane changes from:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>-25% until Level 3<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">to:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>-33% until Level 5<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This makes early roaming significantly more expensive.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Support_Quest_Progress_Changes\"><\/span>Support Quest Progress Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Riot is also adjusting how Support Role Quest progress works.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The differences between champion combat and creep score progression are being reduced.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Why\"><\/span>Why?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Previously, aggressive champion interaction could provide an incentive structure that supported constant roaming.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 attempts to reduce that advantage.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_This_Means_for_Supports\"><\/span>What This Means for Supports<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Roaming is not being removed.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Supports can still roam.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The difference is that leaving bot lane extremely early should now involve a larger tradeoff.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2616_Support_Analysis\"><\/span>Patch 26.16 Support Analysis<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This is an important distinction.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot isn&#8217;t saying:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>&#8220;Supports should never roam.&#8221;<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Instead, the message is:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>&#8220;Roaming should be a strategic decision, not the automatic default.&#8221;<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That is likely to have a significant impact on competitive play.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"League_Classic_Patch_2616\"><\/span>League Classic Patch 26.16<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">League Classic receives its first major patch update.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The mode adds three famous champions.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"New_League_Classic_Champions\"><\/span>New League Classic Champions<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Akali<\/li>\n\n\n\n<li>Kennen<\/li>\n\n\n\n<li>Shen<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">These are older versions designed around the classic League experience.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Akali\"><\/span>Classic Akali<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Classic Akali brings back an older version of the champion.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her kit includes:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Twin Disciplines<\/li>\n\n\n\n<li>Mark of the Assassin<\/li>\n\n\n\n<li>Twilight Shroud<\/li>\n\n\n\n<li>Crescent Slash<\/li>\n\n\n\n<li>Shadow Dance<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">One of the biggest differences is her older ultimate system.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Shadow Dance can hold multiple dashes, allowing Akali to repeatedly jump between targets.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This makes her very different from modern Akali.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Kennen\"><\/span>Classic Kennen<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Classic Kennen can still function as:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>An AP teamfight champion<\/li>\n\n\n\n<li>An AD auto-attacker<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">His classic Slicing Maelstrom remains focused on applying marks and creating stuns during teamfights.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Classic_Shen\"><\/span>Classic Shen<span class=\"ez-toc-section-end\"><\/span><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Classic Shen retains his famous global ultimate.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">His kit includes:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ki Strike<\/li>\n\n\n\n<li>Vorpal Blade<\/li>\n\n\n\n<li>Feint<\/li>\n\n\n\n<li>Shadow Dash<\/li>\n\n\n\n<li>Stand United<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">He can still target an allied champion anywhere on the map and teleport to them after granting a shield.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"League_Classic_Balance_Changes\"><\/span>League Classic Balance Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 also includes numerous Classic balance adjustments.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Several champions receive buffs or nerfs.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Notable changes include:<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Buffs\"><\/span>Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Alistar<\/li>\n\n\n\n<li>Amumu<\/li>\n\n\n\n<li>Dr. Mundo<\/li>\n\n\n\n<li>Garen<\/li>\n\n\n\n<li>Lux<\/li>\n\n\n\n<li>Miss Fortune<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Nerfs\"><\/span>Nerfs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Blitzcrank<\/li>\n\n\n\n<li>Heimerdinger<\/li>\n\n\n\n<li>Janna<\/li>\n\n\n\n<li>Jarvan IV<\/li>\n\n\n\n<li>Katarina<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">These changes are designed specifically for League Classic and should not be confused with Summoner&#8217;s Rift changes.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"What_Patch_2616_Means_for_the_Meta\"><\/span>What Patch 26.16 Means for the Meta<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 could have a bigger impact on the meta than a normal champion balance update.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The reason is simple.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot is changing multiple systems at the same time.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"1_Early_Support_Roaming_Should_Become_Less_Common\"><\/span>1. Early Support Roaming Should Become Less Common<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Supports now face a larger penalty for spending too much time away from bot lane early.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This could make traditional bot-lane structures more common.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"2_Mage_Bot_Lanes_Face_More_Competition\"><\/span>2. Mage Bot Lanes Face More Competition<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Traditional ADC champions receive additional early Magic Resistance.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">At the same time, mid-lane anti-mage itemization is adjusted.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The goal is not to remove mages from bot lane.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Instead, Riot is trying to make the choice between an ADC and a mage more balanced.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"3_Tank_and_AP_Junglers_Could_Return\"><\/span>3. Tank and AP Junglers Could Return<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Jungle Pet scaling is now better for:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ability Power<\/li>\n\n\n\n<li>Armor<\/li>\n\n\n\n<li>Magic Resistance<\/li>\n\n\n\n<li>Health<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">This could create opportunities for a wider range of jungle champions.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"4_AD_Fighter_Itemization_Is_Changing\"><\/span>4. AD Fighter Itemization Is Changing<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Sundered Sky becomes less dominant.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">At the same time:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Eclipse gets stronger.<\/li>\n\n\n\n<li>Black Cleaver gets more AD.<\/li>\n\n\n\n<li>Sterak&#8217;s Gage gets stronger.<\/li>\n\n\n\n<li>Tiamat improves.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">This could encourage players to experiment with different build paths.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"5_Poppy_Could_Return_to_Her_Tank_Identity\"><\/span>5. Poppy Could Return to Her Tank Identity<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Poppy is perhaps the clearest example of Riot&#8217;s intended direction.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her AD-focused early game becomes weaker.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Her durability scaling becomes stronger.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Players may need to rethink:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Runes<\/li>\n\n\n\n<li>Item builds<\/li>\n\n\n\n<li>Playstyle<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Biggest_Winners_of_Patch_2616\"><\/span>Biggest Winners of Patch 26.16<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Gwen\"><\/span>Gwen<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Her improved sustain could make her stronger during extended fights.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Kennen\"><\/span>Kennen<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">His ultimate receives meaningful damage and resistance improvements.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Nasus\"><\/span>Nasus<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Top-lane stacking becomes more rewarding.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Eclipse_Users\"><\/span>Eclipse Users<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The item&#8217;s increased damage could make it a more competitive choice.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Tank_Junglers\"><\/span>Tank Junglers<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Improved Jungle Pet scaling benefits defensive builds.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"AP_Junglers\"><\/span>AP Junglers<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Additional AP scaling can help them compete with AD fighters.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Biggest_Losers_of_Patch_2616\"><\/span>Biggest Losers of Patch 26.16<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Early_Roaming_Supports\"><\/span>Early Roaming Supports<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The increased penalty outside bot lane makes extremely early roaming more expensive.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Camille_Support\"><\/span>Camille Support<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Her early passive shield becomes weaker, reducing part of her early all-in power.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Sundered_Sky_Users\"><\/span>Sundered Sky Users<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">The item&#8217;s sustain is reduced.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Hail_of_Blades_Melee_Users\"><\/span>Hail of Blades Melee Users<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Early attack speed is lower.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"BelVeth_Late_Game\"><\/span>Bel&#8217;Veth Late Game<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Her scaling curve is slightly reduced after Patch 26.15.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Read More:<\/strong> <a href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-15-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.15 Notes: All Champion Buffs, Nerfs, Item Changes &amp; Season 3 Updates<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Patch_2616_FAQ\"><\/span>Patch 26.16 FAQ<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<div class=\"schema-faq wp-block-yoast-faq-block\"><div class=\"schema-faq-section\" id=\"faq-question-1788346540291\"><strong class=\"schema-faq-question\">When was League of Legends Patch 26.16 released?<\/strong> <p class=\"schema-faq-answer\">League of Legends Patch 26.16 was released on <strong>August 11, 2026<\/strong>.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788346556310\"><strong class=\"schema-faq-question\">What is the biggest change in Patch 26.16?<\/strong> <p class=\"schema-faq-answer\">The biggest changes focus on early support roaming, jungle diversity and AD fighter itemization.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788346565113\"><strong class=\"schema-faq-question\">Is Bel&#8217;Veth getting nerfed?<\/strong> <p class=\"schema-faq-answer\">Bel&#8217;Veth receives a follow-up adjustment after her Patch 26.15 update. Her health growth is reduced and her late-game True Form attack-speed scaling is lowered.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788346575956\"><strong class=\"schema-faq-question\">Why is Camille being changed?<\/strong> <p class=\"schema-faq-answer\">Riot wants to reduce Camille&#8217;s effectiveness as an early roaming support while improving her repeatable trading potential in top lane.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788346586991\"><strong class=\"schema-faq-question\">Are ADCs getting buffed?<\/strong> <p class=\"schema-faq-answer\">Many ADC champions receive more early Magic Resistance, helping them deal with mage opponents.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788346600029\"><strong class=\"schema-faq-question\">Which champions are buffed in Patch 26.16?<\/strong> <p class=\"schema-faq-answer\">The main Summoner&#8217;s Rift buffs go to Azir, Gwen, Kennen and Nasus.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788346610679\"><strong class=\"schema-faq-question\">What happened to Poppy?<\/strong> <p class=\"schema-faq-answer\">Poppy is being shifted away from an AD fighter playstyle and toward a more traditional tank identity.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788346622185\"><strong class=\"schema-faq-question\">Is Sundered Sky getting nerfed?<\/strong> <p class=\"schema-faq-answer\">Yes. Its healing is reduced, although the item receives additional health.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788346632277\"><strong class=\"schema-faq-question\">Are Jungle Pets changing?<\/strong> <p class=\"schema-faq-answer\">Yes. Jungle Pets now gain more damage scaling from AP, Armor, Magic Resistance and bonus Health.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788346643399\"><strong class=\"schema-faq-question\">Is support roaming being removed?<\/strong> <p class=\"schema-faq-answer\">No. Roaming remains possible, but early roaming now comes with larger progression penalties outside bot lane.<\/p> <\/div> <div class=\"schema-faq-section\" id=\"faq-question-1788346652862\"><strong class=\"schema-faq-question\">Which champions were added to League Classic?<\/strong> <p class=\"schema-faq-answer\">Akali, Kennen and Shen are added to League Classic in Patch 26.16.<\/p> <\/div> <\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><span class=\"ez-toc-section\" id=\"Final_Verdict_Is_Patch_2616_a_Major_Update\"><\/span>Final Verdict: Is Patch 26.16 a Major Update?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Yes, especially from a meta perspective.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Patch 26.16 is not simply about making a few champions stronger or weaker.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Riot is targeting the systems behind several major gameplay trends.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Early support roaming is being discouraged.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">ADCs receive additional protection against magic damage.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Jungle Pets become more useful for AP and tank champions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Sundered Sky loses some of its dominance.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">And Poppy is being pushed back toward her intended tank identity.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The most important thing to watch will be how these changes interact.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If AP and tank junglers become more competitive while AD fighters experiment with new item builds, the jungle meta could become significantly more diverse.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Similarly, the new Support Role Quest changes could alter how professional teams approach the first few minutes of the game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Overall, <strong>League of Legends Patch 26.16 is a meta-shaping update focused on creating healthier role balance and more build diversity<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">While Patch 26.15 was heavily defined by Bel&#8217;Veth and the beginning of Season 3, Patch 26.16 feels more focused on the bigger question of how League&#8217;s roles should function.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That makes it a patch worth watching closely.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Source:<\/strong> <a href=\"https:\/\/www.leagueoflegends.com\/en-us\/news\/game-updates\/league-of-legends-patch-26-16-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.16 Notes \u2013 Riot Games<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>League of Legends Patch 26.16 brings another major set of changes to Summoner&#8217;s Rift, with Riot Games targeting several meta [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":71,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center 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center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[5],"tags":[7],"class_list":["post-68","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-patch-notes","tag-league-of-legends-patch-26-16-notes"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>League of Legends Patch 26.16 Notes: Buffs, Nerfs &amp; Changes<\/title>\n<meta name=\"description\" content=\"League of Legends Patch 26.16 brings champion buffs and nerfs, support roaming changes, ADC buffs, Jungle Pet updates, item changes and League Classic updates.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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I\u2019m Alex Morgan, a gaming enthusiast and content writer with a passion for League of Legends and the wider gaming world. I created LeagueofLegendsGames.com to share useful, easy-to-understand information about League of Legends, including champions, abilities, builds, tier lists, ranks, game mechanics, statistics, maps, and guides. I enjoy researching the game, exploring new updates and strategies, and turning complex gaming information into simple and helpful content for players. Whether you\u2019re a new player trying to understand the basics or an experienced player looking for detailed information, my goal is to make LeagueofLegendsGames.com a useful resource for you. Thanks for visiting, and I hope you enjoy exploring the website!\",\"sameAs\":[\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\"],\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/author\\\/leagueoflegendsgames\\\/\"},{\"@type\":\"Question\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-16-notes\\\/#faq-question-1788346540291\",\"position\":1,\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-16-notes\\\/#faq-question-1788346540291\",\"name\":\"When was League of Legends Patch 26.16 released?\",\"answerCount\":1,\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"League of Legends Patch 26.16 was released on <strong>August 11, 2026<\\\/strong>.\",\"inLanguage\":\"en-US\"},\"inLanguage\":\"en-US\"},{\"@type\":\"Question\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-16-notes\\\/#faq-question-1788346556310\",\"position\":2,\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-16-notes\\\/#faq-question-1788346556310\",\"name\":\"What is the biggest change in Patch 26.16?\",\"answerCount\":1,\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"The biggest changes focus on early support roaming, jungle diversity and AD fighter itemization.\",\"inLanguage\":\"en-US\"},\"inLanguage\":\"en-US\"},{\"@type\":\"Question\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-16-notes\\\/#faq-question-1788346565113\",\"position\":3,\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-16-notes\\\/#faq-question-1788346565113\",\"name\":\"Is Bel'Veth getting nerfed?\",\"answerCount\":1,\"acceptedAnswer\":{\"@type\":\"Answer\",\"text\":\"Bel'Veth receives a follow-up adjustment after her Patch 26.15 update. 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