{"id":100,"date":"2026-10-17T11:26:50","date_gmt":"2026-10-17T11:26:50","guid":{"rendered":"https:\/\/leagueoflegendsgames.com\/blog\/?p=100"},"modified":"2026-10-17T11:26:52","modified_gmt":"2026-10-17T11:26:52","slug":"league-of-legends-patch-26-20-notes","status":"publish","type":"post","link":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/","title":{"rendered":"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic &amp; Arena"},"content":{"rendered":"\n<div style=\"font-family:Arial,sans-serif;color:#222222;max-width:860px;margin:0 auto;padding:20px;line-height:1.7;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>League of Legends Patch 26.20<\/strong> is the Worlds patch, bringing important competitive balance changes, champion buffs and nerfs, item adjustments, and new content for League Classic and ARAM: Mayhem. Riot Games is focusing on professional-play balance while improving several champions that have struggled to find a place in the current meta.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The update adjusts champions such as Ambessa, Ashe, Cassiopeia, K&#8217;Sante, and Fiora, while giving buffs to Kennen, Kindred, Diana, Lillia, Lucian, Mordekaiser, and Neeko. Riot has also changed Hextech Rocketbelt, Experimental Hexplate, and Runaan&#8217;s Hurricane.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">League Classic receives five additional champions: <strong>Aatrox, Caitlyn, Irelia, Karma, and Quinn<\/strong>. Meanwhile, ARAM: Mayhem gets champion-specific improvements and adjustments to several Augments.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Here is a detailed breakdown of the major changes in League of Legends Patch 26.20, including champion balance, items, Classic content, Arena-related updates, skins, and frequently asked questions.<\/p>\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_89 counter-hierarchy ez-toc-counter ez-toc-grey ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #999;color:#999\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #999;color:#999\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 eztoc-toggle-hide-by-default' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#League_of_Legends_Patch_2620_Release_Date\" >League of Legends Patch 26.20 Release Date<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Patch_2620_Highlights\" >Patch 26.20 Highlights<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Patch_2620_Champion_Changes\" >Patch 26.20 Champion Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Ambessa_Nerf\" >Ambessa Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Ashe_Nerf\" >Ashe Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Cassiopeia_Adjustment\" >Cassiopeia Adjustment<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Diana_Buff\" >Diana Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Kennen_Buff\" >Kennen Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Kindred_Buff\" >Kindred Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#KSante_Nerf\" >K&#8217;Sante Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Lillia_Buff\" >Lillia Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Lucian_Buff\" >Lucian Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-13\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Mordekaiser_Buff\" >Mordekaiser Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-14\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Neeko_Buff\" >Neeko Buff<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-15\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Smolder_Buff\" >Smolder Buff<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-16\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Patch_2620_Item_Changes\" >Patch 26.20 Item Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-17\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Experimental_Hexplate_Nerf\" >Experimental Hexplate Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-18\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Hextech_Rocketbelt_Adjustment\" >Hextech Rocketbelt Adjustment<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-19\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Runaans_Hurricane_Nerf\" >Runaan&#8217;s Hurricane Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-20\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Scoreboard_Item_Counter_Changes\" >Scoreboard Item Counter Changes<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-21\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#League_Classic_Patch_2620_Five_New_Champions\" >League Classic Patch 26.20: Five New Champions<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-22\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Classic_Irelia\" >Classic Irelia<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-23\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Classic_Karma\" >Classic Karma<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-24\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Classic_Quinn_and_Valor\" >Classic Quinn and Valor<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-25\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Classic_Aatrox_and_Caitlyn\" >Classic Aatrox and Caitlyn<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-26\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#League_Classic_Champion_Balance_Changes\" >League Classic Champion Balance Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-27\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Fiora_Nerf\" >Fiora Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-28\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Graves_Nerf_and_Animation_Improvements\" >Graves Nerf and Animation Improvements<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-29\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Fizz_Nerf\" >Fizz Nerf<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-30\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Kennen_Classic_Adjustment\" >Kennen Classic Adjustment<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-31\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Nautilus_Classic_Buffs_and_Bug_Fixes\" >Nautilus Classic Buffs and Bug Fixes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-32\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Classic_Tank_Item_Changes\" >Classic Tank Item Changes<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-33\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#ARAM_Mayhem_Patch_2620_Changes\" >ARAM: Mayhem Patch 26.20 Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-34\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Bard_Buffs\" >Bard Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-35\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Garen_Buffs\" >Garen Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-36\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#KSante_Buffs\" >K&#8217;Sante Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-37\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Lee_Sin_Buffs\" >Lee Sin Buffs<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-38\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Swain_Adjustment\" >Swain Adjustment<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-39\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Thresh_Buffs\" >Thresh Buffs<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-40\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#ARAM_Mayhem_Augment_Changes\" >ARAM: Mayhem Augment Changes<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-41\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Juiced\" >Juiced<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-42\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Leg_Day\" >Leg Day<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-43\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Missile_Split\" >Missile Split<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-44\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Shark_Tempest\" >Shark Tempest<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-45\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#ARAM_Champion_Adjustments\" >ARAM Champion Adjustments<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-46\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#BelVeth\" >Bel&#8217;Veth<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-47\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Locke\" >Locke<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-48\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Ranked_5s_Queue_Hours_Extended\" >Ranked 5s Queue Hours Extended<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-49\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Patch_2620_Skins_and_Chromas\" >Patch 26.20 Skins and Chromas<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-50\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Patch_2620_Bug_Fixes_and_Quality-of-Life_Changes\" >Patch 26.20 Bug Fixes and Quality-of-Life Changes<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-51\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#What_Patch_2620_Means_for_the_League_of_Legends_Meta\" >What Patch 26.20 Means for the League of Legends Meta<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-52\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#1_Worlds_Preparation_Takes_Priority\" >1. Worlds Preparation Takes Priority<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-53\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#2_Rocketbelt_Encourages_More_Aggressive_Use\" >2. Rocketbelt Encourages More Aggressive Use<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-54\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#3_Classic_Is_Becoming_a_Bigger_Experience\" >3. Classic Is Becoming a Bigger Experience<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-55\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#4_ARAM_Mayhem_Gets_More_Specialized_Builds\" >4. ARAM: Mayhem Gets More Specialized Builds<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-56\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#League_of_Legends_Patch_2620_Changes_at_a_Glance\" >League of Legends Patch 26.20 Changes at a Glance<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-57\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Frequently_Asked_Questions\" >Frequently Asked Questions<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-58\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#When_did_League_of_Legends_Patch_2620_release\" >When did League of Legends Patch 26.20 release?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-59\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Which_champions_are_buffed_in_Patch_2620\" >Which champions are buffed in Patch 26.20?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-60\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Which_champions_are_nerfed_in_Patch_2620\" >Which champions are nerfed in Patch 26.20?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-61\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#What_items_changed_in_Patch_2620\" >What items changed in Patch 26.20?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-62\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Which_champions_are_new_in_League_Classic_Patch_2620\" >Which champions are new in League Classic Patch 26.20?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-63\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#What_changed_in_ARAM_Mayhem\" >What changed in ARAM: Mayhem?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-64\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#What_skins_are_included_in_Patch_2620\" >What skins are included in Patch 26.20?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-65\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Did_Riot_change_Ranked_5s_queue_hours\" >Did Riot change Ranked 5s queue hours?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-66\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Where_can_I_read_the_official_Patch_2620_notes\" >Where can I read the official Patch 26.20 notes?<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-67\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#Final_Thoughts\" >Final Thoughts<\/a><\/li><\/ul><\/nav><\/div>\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"League_of_Legends_Patch_2620_Release_Date\"><\/span>League of Legends Patch 26.20 Release Date<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Aatrox_0.jpg\" alt=\"League of Legends Patch 26.20 update and champion artwork\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">League of Legends Patch 26.20 was released on <strong>October 6, 2026<\/strong>. Riot identifies it as the Worlds patch\u2014the update used for the season&#8217;s major international competitive event. The patch also introduces new skins, Classic champions, and gameplay adjustments across multiple modes.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Official patch notes:<\/strong> <a href=\"https:\/\/www.leagueoflegends.com\/en-us\/news\/game-updates\/league-of-legends-patch-26-20-notes\/\" target=\"_blank\" rel=\"noopener noreferrer\" style=\"color:#0a8f83;\">League of Legends Patch 26.20 Notes<\/a>.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Patch_2620_Highlights\"><\/span>Patch 26.20 Highlights<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The biggest changes in this update include:<\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Competitive-focused champion adjustments ahead of Worlds.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Buffs for Diana, Kennen, Kindred, Lillia, Lucian, Mordekaiser, and Neeko.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Nerfs or adjustments to Ambessa, Ashe, Cassiopeia, K&#8217;Sante, and other champions.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Changes to Hextech Rocketbelt, Experimental Hexplate, and Runaan&#8217;s Hurricane.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Five new League Classic champions: Aatrox, Caitlyn, Irelia, Karma, and Quinn.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Classic item changes affecting Spirit Visage, Force of Nature, Warmog&#8217;s Armor, and Banshee&#8217;s Veil.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">New champion-specific buffs and Augment adjustments in ARAM: Mayhem.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">New HEARTSTEEL and Prestige skins.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Extended Ranked 5s queue hours.<\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These changes affect different types of players, from professional competitors and ranked climbers to players who prefer Classic or ARAM: Mayhem.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Patch_2620_Champion_Changes\"><\/span>Patch 26.20 Champion Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Ambessa_0.jpg\" alt=\"Ambessa champion artwork for Patch 26.20 balance changes\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot&#8217;s Summoner&#8217;s Rift adjustments focus on competitive balance and improving the viability of selected champions. Some changes reduce reliable damage or defensive power, while others improve underperforming abilities.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Ambessa_Nerf\"><\/span>Ambessa Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Ambessa has been particularly reliable in the late game for experienced players. Riot is reducing part of her damage output to limit how consistently she can dominate fights.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Passive \u2013 Drakehound&#8217;s Step<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Damage: 5\u201330 (+25% bonus AD) \u2192 <strong>5\u201325 (+20% bonus AD)<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This reduces the passive&#8217;s damage at higher levels and lowers its bonus AD scaling. Ambessa can still use her mobility and combat tools, but her passive contributes less damage during extended engagements.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Ashe_Nerf\"><\/span>Ashe Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Ashe_0.jpg\" alt=\"Ashe champion artwork for the Patch 26.20 attack damage adjustment\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Ashe provides substantial utility through slows, vision, and crowd control while also dealing considerable damage. Riot is reducing her late-game damage scaling.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Base Stats<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Attack damage growth: 3.5 \u2192 <strong>3 per level<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The change lowers the additional attack damage Ashe gains as she levels up. It targets her sustained damage without removing her value as a utility-focused marksman.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Cassiopeia_Adjustment\"><\/span>Cassiopeia Adjustment<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Cassiopeia_0.jpg\" alt=\"Cassiopeia champion artwork for Patch 26.20 base stat changes\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Cassiopeia remains strong during the early laning phase, particularly in highly coordinated play. Riot is reducing her starting resources to make it more difficult to establish an early advantage.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Base Stats<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Base health: 630 \u2192 <strong>610<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Base mana: 480 \u2192 <strong>450<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The health reduction makes early trades riskier, while the mana reduction limits how freely Cassiopeia can repeatedly cast spells. Players will need to manage their positioning and resources more carefully.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Diana_Buff\"><\/span>Diana Buff<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Diana_0.jpg\" alt=\"Diana champion artwork for the Pale Cascade shield buff\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Diana&#8217;s assassin build has performed better than her bruiser-oriented builds. Patch 26.20 strengthens the defensive side of her W to improve the bruiser playstyle.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>W \u2013 Pale Cascade<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Bonus health shield ratio: 11% \u2192 <strong>14%<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Diana players building bonus health receive a stronger shield. This can improve her durability when entering close-range fights, especially against teams that can punish her after she commits to a target.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Kennen_Buff\"><\/span>Kennen Buff<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Kennen_0.jpg\" alt=\"Kennen champion artwork for the Lightning Rush attack speed buff\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Kennen receives a buff to his attack speed, with Riot specifically looking to improve the viability of his AD-focused build.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>E \u2013 Lightning Rush<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Bonus attack speed: 40\/50\/60\/70\/80% \u2192 <strong>50\/60\/70\/80\/90%<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The increase provides more attack speed at every rank. It can make Kennen&#8217;s basic attacks more effective during trades and help players who want to explore an AD-oriented setup rather than relying exclusively on ability power.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Kindred_Buff\"><\/span>Kindred Buff<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Kindred_0.jpg\" alt=\"Kindred champion artwork for the Patch 26.20 jungle buffs\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Kindred is receiving jungle-focused improvements designed to help the champion without making early invades significantly more oppressive.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>W \u2013 Wolf&#8217;s Frenzy<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Monster damage modifier: 150% \u2192 <strong>165%<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>E \u2013 Mounting Dread<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Slow duration: 1 second \u2192 <strong>1.5 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Small-monster targeting: Enabled \u2192 <strong>Removed<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The W change helps Kindred deal more damage to jungle monsters. The longer E slow gives Kindred more time to follow up on a target, while the targeting adjustment changes how the ability interacts with small monsters.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"KSante_Nerf\"><\/span>K&#8217;Sante Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/KSante_0.jpg\" alt=\"K'Sante champion artwork for Patch 26.20 balance changes\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">K&#8217;Sante&#8217;s reliability in coordinated play is a concern for Riot, particularly when he can absorb damage while consistently disrupting opponents.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>W \u2013 Path Maker<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Mana cost: 40\/45\/50\/55\/60 \u2192 <strong>45\/50\/55\/60\/65<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Base and All Out damage reduction: 30%\/75% \u2192 <strong>25%\/70%<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The increased mana cost limits repeated use of W during the laning phase. The lower damage reduction also makes his defensive windows less powerful, giving opponents more opportunities to punish mistakes.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Lillia_Buff\"><\/span>Lillia Buff<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Lillia_0.jpg\" alt=\"Lillia champion artwork for the Lilting Lullaby ultimate buff\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot previously buffed Lillia but did not see the desired improvement. Patch 26.20 therefore increases the duration of her ultimate&#8217;s crowd control.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>R \u2013 Lilting Lullaby<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Sleep duration: 2.5 seconds \u2192 <strong>2.5\/2.75\/3 seconds<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The duration now scales with ultimate rank. At maximum rank, Lillia can keep affected enemies asleep for three seconds, potentially giving her team more time to coordinate follow-up damage.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Lucian_Buff\"><\/span>Lucian Buff<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Lucian_0.jpg\" alt=\"Lucian champion artwork for the Patch 26.20 attack damage growth buff\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Lucian&#8217;s previous adjustment was intended to balance his performance between mid lane and bot lane, but Riot says the result weakened his bot-lane performance too much.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Base Stats<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Attack damage: 60 + 2.5 per level \u2192 <strong>60 + 2.9 per level<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The higher AD growth restores some of Lucian&#8217;s scaling damage, helping his traditional marksman role without reversing every part of the previous adjustment.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Mordekaiser_Buff\"><\/span>Mordekaiser Buff<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Mordekaiser_0.jpg\" alt=\"Mordekaiser champion artwork for Q and Realm of Death changes\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Mordekaiser can struggle to keep pace with opponents when his ultimate is unavailable. Riot is improving his Q scaling and reducing the cooldown on Realm of Death at its earlier ranks.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Q \u2013 Obliterate<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Scaling from levels 10\u201320: +5 damage per level \u2192 <strong>+7 damage per level<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>R \u2013 Realm of Death<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Cooldown: 140\/120\/100 seconds \u2192 <strong>120\/110\/100 seconds<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The Q change gives Mordekaiser stronger damage scaling as the game progresses. The shorter ultimate cooldown at ranks one and two also lets him create more opportunities to isolate an opponent.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Neeko_Buff\"><\/span>Neeko Buff<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Neeko_0.jpg\" alt=\"Neeko champion artwork for the Tangle-Barbs buff\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Neeko receives compensation for the expected impact of the Hextech Rocketbelt changes.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>E \u2013 Tangle-Barbs<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Base damage: 70\/105\/140\/175\/210 (+65% AP) \u2192 <strong>80\/115\/150\/185\/220 (+65% AP)<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Empowered root duration: 1.8\/2.1\/2.4\/2.7\/3 seconds \u2192 <strong>2\/2.25\/2.5\/2.75\/3 seconds<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The extra base damage improves Neeko&#8217;s ability to punish enemies with E. The longer root at early ranks can also help her land follow-up abilities and coordinate ganks.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Smolder_Buff\"><\/span>Smolder Buff<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Smolder_0.jpg\" alt=\"Smolder champion artwork for critical-strike build improvements\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Smolder has lost power through recent changes and shifts in the bot-lane meta. Riot is strengthening his critical-strike-oriented builds to bring them closer to his alternative setups.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Passive \u2013 Dragon Practice<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Super Scorcher bonus magic damage scaling: 25\u201355% (+0\u20139% with Infinity Edge) \u2192 <strong>25\u201360% (+0\u201310.5% with Infinity Edge)<\/strong> of Dragon Practice stacks, scaling with critical-strike chance.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Flap Flap Flap bonus magic damage scaling: 8\u201312.8% (+0\u20131.44% with Infinity Edge) \u2192 <strong>8\u201314% (+0\u20131.8% with Infinity Edge)<\/strong> of Dragon Practice stacks, scaling with critical-strike chance.<\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These changes reward critical-strike investment and aim to make Smolder&#8217;s crit builds more competitive with bruiser-style options.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Patch_2620_Item_Changes\"><\/span>Patch 26.20 Item Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Heimerdinger_0.jpg\" alt=\"League of Legends gameplay artwork accompanying Patch 26.20 item changes\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Several items receive adjustments to address their effectiveness and how they influence champion builds.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Experimental_Hexplate_Nerf\"><\/span>Experimental Hexplate Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Experimental Hexplate has been particularly effective on ranged champions, especially when purchased early in top lane. Riot is reducing the value ranged users receive from the item.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Ranged modifier<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">70% of item value, providing 35% attack speed and 14% movement speed \u2192 <strong>50% of item value, providing 25% attack speed and 10% movement speed<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This makes the item less attractive as a way for ranged champions to combine durability with strong all-in potential.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Hextech_Rocketbelt_Adjustment\"><\/span>Hextech Rocketbelt Adjustment<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Akali_0.jpg\" alt=\"League of Legends champion artwork accompanying Hextech Rocketbelt changes\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Rocketbelt has been used too frequently as a general escape tool rather than an aggressive engagement item. Riot is reducing its generic utility while increasing the damage of its active.<\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Ability haste: 20 \u2192 <strong>10<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Active damage: 100 (+10% AP) \u2192 <strong>135 (+15% AP)<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The lower ability haste reduces some of Rocketbelt&#8217;s general value. The stronger active encourages champions to use it offensively when committing to a fight.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Runaans_Hurricane_Nerf\"><\/span>Runaan&#8217;s Hurricane Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Runaan&#8217;s Hurricane is receiving a small reduction after its previous buff.<\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Attack damage per bolt: 65% \u2192 <strong>60%<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The reduction lowers the damage contributed by its additional bolts, particularly when hitting multiple targets. It is a targeted adjustment rather than a complete change to the item&#8217;s role.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Scoreboard_Item_Counter_Changes\"><\/span>Scoreboard Item Counter Changes<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot is cleaning up the scoreboard by hiding counters from several item icons. Recent improvements to buff-bar clarity had moved many item values onto the scoreboard, creating too much visual noise during matches.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The counters being hidden include:<\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Death&#8217;s Dance<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Haunting Guise<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Liandry&#8217;s Torment<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Riftmaker<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Kraken Slayer<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Terminus<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Guinsoo&#8217;s Rageblade<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Fiendhunter Bolts<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Echoes of Helia<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Dead Man&#8217;s Plate<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Spear of Shojin<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Overlord&#8217;s Bloodmail<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Hullbreaker<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Jak&#8217;Sho, The Protean<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Force of Nature<\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Strategically useful counters, including those associated with Tear of the Goddess items and Mejai&#8217;s Soulstealer, remain visible.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"League_Classic_Patch_2620_Five_New_Champions\"><\/span>League Classic Patch 26.20: Five New Champions<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Irelia_0.jpg\" alt=\"Irelia champion artwork representing the League Classic additions\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">League Classic continues expanding with five champions based on older versions of their kits:<\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>Aatrox<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Caitlyn<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Irelia<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Karma<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Quinn and Valor<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These additions bring back older mechanics and playstyles that differ from the champions&#8217; modern versions. For players who enjoy League&#8217;s history, Classic offers an opportunity to experience these designs in a dedicated mode.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot also notes that the Act II Battle Pass will arrive with Patch 26.21.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Classic_Irelia\"><\/span>Classic Irelia<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Irelia_0.jpg\" alt=\"Classic Irelia champion artwork\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Irelia is a fast fighter who combines mobility, sustained damage, and defensive tools.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Her abilities include:<\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>Passive \u2013 Ionian Fervor:<\/strong> Grants bonus Tenacity based on the number of visible enemy champions nearby.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Q \u2013 Bladesurge:<\/strong> Dashes to an enemy, deals damage, and applies on-hit effects. If it kills the target, the ability&#8217;s cooldown and part of its mana cost are refunded.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>W \u2013 Hiten Style:<\/strong> Provides health restoration on attacks, with additional true damage and healing while active.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>E \u2013 Equilibrium Strike:<\/strong> Damages and slows an enemy, but stuns the target if they have a higher percentage of health than Irelia.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>R \u2013 Transcendent Blades:<\/strong> Fires four blades in a line, damaging enemies and restoring health to Irelia.<\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Her Q resets make minion-wave management especially important. Players can use low-health minions to reposition and create opportunities to reach enemy champions.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Classic_Karma\"><\/span>Classic Karma<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Karma_0.jpg\" alt=\"Karma champion artwork for League Classic\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Karma joins Classic with her earlier design, which existed before her 2013 rework. Players interested in the older version can explore her original gameplay identity rather than the mechanics of her modern kit.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Her inclusion continues the Classic mode&#8217;s focus on preserving historically distinct champion designs.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Classic_Quinn_and_Valor\"><\/span>Classic Quinn and Valor<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Quinn_0.jpg\" alt=\"Quinn and Valor champion artwork for League Classic\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Quinn is a ranged champion who can transform into a fast-moving melee skirmisher through her ultimate.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Her abilities include:<\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\"><strong>Passive \u2013 Harrier:<\/strong> Valor marks nearby enemies, allowing Quinn to deal bonus damage when attacking marked targets.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>Q \u2013 Blinding Assault:<\/strong> Valor attacks an area, dealing damage and blinding enemies.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>W \u2013 Heightened Senses:<\/strong> Grants attack and movement speed when Quinn triggers Harrier; activating it briefly reveals a large area.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>E \u2013 Vault:<\/strong> Quinn dashes to an enemy, damages them, knocks them back, and applies a slow.<\/li>\n<li style=\"margin:5px 0;color:#222222;\"><strong>R \u2013 Tag Team:<\/strong> Quinn leaves the battlefield while Valor takes over with increased movement speed and modified abilities. Recasting the ultimate triggers Skystrike and returns Quinn to the battlefield.<\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This version of Quinn emphasizes the contrast between ranged attacks and Valor&#8217;s high-speed movement.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Classic_Aatrox_and_Caitlyn\"><\/span>Classic Aatrox and Caitlyn<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<div style=\"display:flex;flex-wrap:wrap;gap:15px;justify-content:center;margin:15px auto;\">\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Aatrox_0.jpg\" alt=\"Aatrox champion artwork\" style=\"width:100%;max-width:330px;border-radius:8px;display:block;\">\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Caitlyn_0.jpg\" alt=\"Caitlyn champion artwork\" style=\"width:100%;max-width:330px;border-radius:8px;display:block;\">\n<\/div>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Aatrox and Caitlyn are also part of the new Classic champion group. Their older versions join the growing selection of champions available in the mode.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Players should expect historical abilities and interactions rather than a direct copy of their current Summoner&#8217;s Rift kits.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"League_Classic_Champion_Balance_Changes\"><\/span>League Classic Champion Balance Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Patch 26.20 also includes several balance changes to champions and items in Classic.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Fiora_Nerf\"><\/span>Fiora Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Fiora_0.jpg\" alt=\"Fiora champion artwork for the Classic Riposte nerf\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Fiora remains a dominant top-lane pick. Riot is reducing her damage without further weakening the explosive nature of her ultimate.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>W \u2013 Riposte<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Bonus attack damage: 15\/20\/25\/30\/35 \u2192 <strong>10\/15\/20\/25\/30<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This lowers the bonus attack damage from Riposte while leaving its core defensive and counterattack identity intact.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Graves_Nerf_and_Animation_Improvements\"><\/span>Graves Nerf and Animation Improvements<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Graves_0.jpg\" alt=\"Graves champion artwork for League Classic balance changes\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Graves arrived as a powerful and popular champion. Riot is preserving his burst and distinctive shotgun playstyle while reducing his sustained damage.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Base Stats<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Basic attack and critical attack animations: sped up<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Base attack damage: 54.1 \u2192 <strong>50<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Attack damage growth: 3.1 \u2192 <strong>2.5 per level<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Attack speed growth: 2.9% \u2192 <strong>2.5% per level<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>R \u2013 Collateral Damage<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Cone damage: 140\/250\/360 (+120% bonus AD) \u2192 <strong>140\/230\/320 (+100% bonus AD)<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Projectile damage: unchanged<\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The faster attack animations improve how Graves feels to play, while the reduced stats and ultimate cone damage limit his overall damage output.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Fizz_Nerf\"><\/span>Fizz Nerf<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Fizz_0.jpg\" alt=\"Fizz champion artwork for the Classic AP scaling nerfs\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Fizz performed particularly well as an AP assassin. Riot is reducing the scaling on two abilities to limit guaranteed burst damage.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Q \u2013 Urchin Strike<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">AP ratio: 60% \u2192 <strong>40%<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>W \u2013 Seastone Trident<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Active AP ratio: 35% \u2192 <strong>20%<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The changes are aimed more heavily at high-AP builds while preserving room for Fizz&#8217;s alternative fighter playstyle.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Kennen_Classic_Adjustment\"><\/span>Kennen Classic Adjustment<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Classic Kennen&#8217;s W is being changed to provide more support for AD-oriented builds.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>W \u2013 Electrical Surge<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Passive damage: 40\/50\/60\/70\/80% total AD \u2192 <strong>25\/40\/55\/70\/85 + 100% bonus AD<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This changes the way his passive damage scales, making bonus AD a more important part of the ability&#8217;s damage calculation.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Nautilus_Classic_Buffs_and_Bug_Fixes\"><\/span>Nautilus Classic Buffs and Bug Fixes<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Nautilus_0.jpg\" alt=\"Nautilus champion artwork for Classic buffs and bug fixes\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Nautilus was underperforming across his support, jungle, and top roles. Riot is fixing bugs and improving his shield and damage.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Passive \u2013 Staggering Blow<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Fixed an issue where the empowered attack dealt excessive critical-strike damage.<\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>W \u2013 Titan&#8217;s Wrath<\/strong><\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Fixed a bug where the shield failed to account for armor and magic resistance.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Damage over time: 40\/55\/70\/85\/100 (+40% AP) \u2192 <strong>40\/65\/90\/115\/140 (+40% AP)<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Bonus health shield ratio: 10% \u2192 <strong>15%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Shield duration: 9.75 \u2192 <strong>10 seconds<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These changes improve Nautilus&#8217;s durability and damage, especially when he can obtain more experience and bonus health.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Classic_Tank_Item_Changes\"><\/span>Classic Tank Item Changes<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Three tank items receive increased health regeneration:<\/p>\n\n<div style=\"width:100%;overflow-x:auto;margin:15px 0;\">\n<table style=\"width:100%;border-collapse:collapse;font-family:Arial,sans-serif;color:#222222;font-size:14px;\">\n<thead>\n<tr style=\"background:#0a8f83;color:#ffffff;\">\n<th style=\"border:1px solid #dddddd;padding:10px;text-align:left;\">Item<\/th>\n<th style=\"border:1px solid #dddddd;padding:10px;text-align:left;\">Before<\/th>\n<th style=\"border:1px solid #dddddd;padding:10px;text-align:left;\">Patch 26.20<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"background:#f7f7f9;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Spirit Visage<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">4 health per 5 seconds<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\"><strong>20 health per 5 seconds<\/strong><\/td>\n<\/tr>\n<tr style=\"background:#ffffff;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Force of Nature<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">20 health per 5 seconds<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\"><strong>40 health per 5 seconds<\/strong><\/td>\n<\/tr>\n<tr style=\"background:#f7f7f9;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Warmog&#8217;s Armor<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">10 health per 5 seconds<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\"><strong>30 health per 5 seconds<\/strong><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\"><strong>Banshee&#8217;s Veil<\/strong> also receives a shop filter correction: its stat filter changes from Ability Power to Health.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The tank-item changes are intended to improve items that were underperforming and make health regeneration a more meaningful part of their value.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"ARAM_Mayhem_Patch_2620_Changes\"><\/span>ARAM: Mayhem Patch 26.20 Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Bard_0.jpg\" alt=\"Bard champion artwork for ARAM Mayhem changes\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">ARAM: Mayhem receives champion-specific buffs and usability improvements to Augments. Riot&#8217;s stated goal is to strengthen important champion patterns while making some characters more accessible and satisfying to play in the mode.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Bard_Buffs\"><\/span>Bard Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Meep AP ratio: 50% \u2192 <strong>67%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Meep recharge: 8 seconds \u2192 <strong>5 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Meep attack damage per chime breakpoint: 6 per 3 chimes \u2192 <strong>10 per 3 chimes<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The faster recharge and stronger scaling make Bard&#8217;s meeps more impactful throughout a Mayhem match.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Garen_Buffs\"><\/span>Garen Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Garen_0.jpg\" alt=\"Garen champion artwork for ARAM Mayhem buffs\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Passive regeneration: 1.5%\u201310.1% \u2192 <strong>2%\u201312%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">W cooldown: 22\u201312 seconds \u2192 <strong>18\u201312 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">W shield strength: 18% bonus health \u2192 <strong>20% bonus health<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">W passive stacks per minion kill: 0.4 \u2192 <strong>0.75<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These changes improve Garen&#8217;s sustain and durability, especially when he can repeatedly use W during fights.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"KSante_Buffs\"><\/span>K&#8217;Sante Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">W cooldown: 14\u201310 seconds \u2192 <strong>10 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">W damage reduction: 30% \u2192 <strong>45%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">E shield strength: 13.5% bonus health \u2192 <strong>15% bonus health<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These are Mayhem-specific changes and should not be confused with K&#8217;Sante&#8217;s Summoner&#8217;s Rift nerfs.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Lee_Sin_Buffs\"><\/span>Lee Sin Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/LeeSin_0.jpg\" alt=\"Lee Sin champion artwork for ARAM Mayhem buffs\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Passive attack speed: 40% bonus attack speed \u2192 <strong>50% bonus attack speed<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Passive energy restoration: 20\/30\/40 \u2192 <strong>30\/40\/50<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">W shield: 60\u2013240 \u2192 <strong>80\u2013320<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Q2 damage: 60\u2013180 \u2192 <strong>80\u2013240<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The changes increase Lee Sin&#8217;s damage, energy restoration, and shielding in Mayhem.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Swain_Adjustment\"><\/span>Swain Adjustment<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Swain_0.jpg\" alt=\"Swain champion artwork for ARAM Mayhem adjustments\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Damage taken modifier: 105% \u2192 <strong>100%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Healing modifier: 95% \u2192 <strong>100%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Soul fragment restoration: 6% flat \u2192 <strong>3%\u20136%, scaling with level<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Swain becomes less vulnerable and receives improved healing, with soul-fragment restoration scaling as he levels.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Thresh_Buffs\"><\/span>Thresh Buffs<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Thresh_0.jpg\" alt=\"Thresh champion artwork for ARAM Mayhem changes\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Passive soul drops: 2 \u2192 <strong>3<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">W cooldown: 21\/20\/19\/18\/17 seconds \u2192 <strong>19\/18\/17\/16\/15 seconds<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">More souls improve Thresh&#8217;s scaling, while the lower W cooldown gives his team more frequent access to the lantern&#8217;s utility.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"ARAM_Mayhem_Augment_Changes\"><\/span>ARAM: Mayhem Augment Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Several Augments are adjusted to improve usability and balance.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Juiced\"><\/span>Juiced<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Mana Drain: removed<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Damage-to-mana ratio: 4.5% \u2192 <strong>7%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">New ranged modifier: <strong>80% of the 7% value<\/strong><\/li>\n<\/ul>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Leg_Day\"><\/span>Leg Day<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Slow resistance: 40% \u2192 <strong>50%<\/strong><\/li>\n<\/ul>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Missile_Split\"><\/span>Missile Split<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Split trigger: first unit hit \u2192 <strong>when the missile reaches its end or is recast<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This change allows the Augment to behave more consistently when players want to split a missile after its initial travel.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Shark_Tempest\"><\/span>Shark Tempest<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Slow: 30% for 3 seconds \u2192 <strong>40% for 3 seconds<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Base area damage: 50\u2013100 \u2192 <strong>100\u2013200<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Attached damage over 3 seconds: 75\u2013225 (+0.6 bonus AD + 0.36 AP) \u2192 <strong>90\u2013270 (+0.75 bonus AD + 0.45 AP)<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The higher slow and damage values make Shark Tempest more impactful when it connects.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"ARAM_Champion_Adjustments\"><\/span>ARAM Champion Adjustments<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Patch 26.20 also changes two champions in standard ARAM.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"BelVeth\"><\/span>Bel&#8217;Veth<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Belveth_0.jpg\" alt=\"Bel'Veth champion artwork for standard ARAM adjustments\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Damage dealt: 105% \u2192 <strong>100%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Damage taken: 95% \u2192 <strong>100%<\/strong><\/li>\n<li style=\"margin:5px 0;color:#222222;\">Tenacity: 20% \u2192 <strong>0%<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These changes reduce Bel&#8217;Veth&#8217;s special damage and durability advantages in ARAM.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Locke\"><\/span>Locke<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Damage dealt: 105% \u2192 <strong>115%<\/strong><\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Locke receives a damage increase to improve his performance in the mode.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Ranked_5s_Queue_Hours_Extended\"><\/span>Ranked 5s Queue Hours Extended<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot has extended the available queue hours for Ranked 5s.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The previous queue window ran from <strong>4 PM to 2 AM server time<\/strong>. Under the updated schedule, it runs from <strong>4 PM to 4 AM server time<\/strong>.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">This gives organized teams an additional two hours to queue, potentially making it easier for players with different schedules to find time for coordinated matches. The schedule is based on server time, so players should check their regional client for the applicable hours.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Patch_2620_Skins_and_Chromas\"><\/span>Patch 26.20 Skins and Chromas<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/Sett_0.jpg\" alt=\"Sett champion artwork accompanying the HEARTSTEEL skin lineup\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Riot lists the following skins as available starting October 7, 2026:<\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Prestige Classic Baron Kog&#8217;Maw<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Prestige HEARTSTEEL Live My Life Sett<\/li>\n<li style=\"margin:5px 0;color:#222222;\">HEARTSTEEL Live My Life Ezreal<\/li>\n<li style=\"margin:5px 0;color:#222222;\">HEARTSTEEL Live My Life Kayn<\/li>\n<li style=\"margin:5px 0;color:#222222;\">HEARTSTEEL Live My Life Aphelios<\/li>\n<li style=\"margin:5px 0;color:#222222;\">HEARTSTEEL Live My Life Yone<\/li>\n<li style=\"margin:5px 0;color:#222222;\">HEARTSTEEL Live My Life K&#8217;Sante<\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These releases combine Prestige content with the HEARTSTEEL-themed lineup. Availability, pricing, and any event-specific requirements should be checked in the in-game store.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Patch_2620_Bug_Fixes_and_Quality-of-Life_Changes\"><\/span>Patch 26.20 Bug Fixes and Quality-of-Life Changes<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The update also resolves several gameplay issues.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Notable fixes include:<\/p>\n\n<ul style=\"margin:10px 0;padding-left:25px;color:#222222;font-family:Arial,sans-serif;\">\n<li style=\"margin:5px 0;color:#222222;\">Fixed an issue where Orianna&#8217;s ultimate visual effects and actual hitbox could become misaligned after casting it before the ball reached a fast-moving ally.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Fixed an issue where Sylas&#8217;s stolen Nautilus ultimate could fail after losing vision of its target.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Fixed an issue where Xin Zhao&#8217;s Q could go on full cooldown if its first attack was dodged by certain abilities.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Fixed an issue where Shyvana&#8217;s ultimate failed to cancel enemy Teleports.<\/li>\n<li style=\"margin:5px 0;color:#222222;\">Fixed an issue where Kayle&#8217;s Q applied the on-hit Spellblade effect from several items.<\/li>\n<\/ul>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These fixes improve consistency in champion interactions and reduce situations where an ability behaves differently from what players expect.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"What_Patch_2620_Means_for_the_League_of_Legends_Meta\"><\/span>What Patch 26.20 Means for the League of Legends Meta<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<img decoding=\"async\" src=\"https:\/\/ddragon.leagueoflegends.com\/cdn\/img\/champion\/splash\/LeBlanc_0.jpg\" alt=\"League of Legends champion artwork illustrating competitive meta changes\" style=\"width:100%;max-width:700px;border-radius:8px;display:block;margin:15px auto;\">\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Patch 26.20 is designed around the competitive environment, but its changes also matter to regular ranked players.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"1_Worlds_Preparation_Takes_Priority\"><\/span>1. Worlds Preparation Takes Priority<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The patch is being used for the season&#8217;s major competitive event. Changes to champions such as Ambessa, Ashe, Cassiopeia, and K&#8217;Sante reduce aspects of their reliability or power, while buffs to selected champions could create additional options for competitive teams.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">These adjustments do not guarantee that every buffed champion will become a tournament pick. Professional teams will still consider team compositions, matchups, player proficiency, and the wider item meta.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"2_Rocketbelt_Encourages_More_Aggressive_Use\"><\/span>2. Rocketbelt Encourages More Aggressive Use<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The Rocketbelt adjustment reduces ability haste but increases active damage. Players who rely on it for quick escapes may find it less valuable, while champions that use the active to initiate fights can benefit from the higher damage.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"3_Classic_Is_Becoming_a_Bigger_Experience\"><\/span>3. Classic Is Becoming a Bigger Experience<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The addition of Aatrox, Caitlyn, Irelia, Karma, and Quinn expands the roster of historical champion designs available in League Classic. The Classic balance changes also show that Riot is continuing to tune the mode rather than simply leaving older versions untouched.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"4_ARAM_Mayhem_Gets_More_Specialized_Builds\"><\/span>4. ARAM: Mayhem Gets More Specialized Builds<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Champion-specific buffs to Bard, Garen, K&#8217;Sante, Lee Sin, Swain, and Thresh strengthen their core patterns in Mayhem. Augment adjustments such as the Missile Split change also focus on how the mode feels to play, not just on numerical balance.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Overall, Patch 26.20 balances competitive preparation with ongoing support for League&#8217;s alternative modes.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"League_of_Legends_Patch_2620_Changes_at_a_Glance\"><\/span>League of Legends Patch 26.20 Changes at a Glance<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<div style=\"width:100%;overflow-x:auto;margin:15px 0;\">\n<table style=\"width:100%;border-collapse:collapse;font-family:Arial,sans-serif;color:#222222;font-size:14px;\">\n<thead>\n<tr style=\"background:#0a8f83;color:#ffffff;\">\n<th style=\"border:1px solid #dddddd;padding:10px;text-align:left;\">Category<\/th>\n<th style=\"border:1px solid #dddddd;padding:10px;text-align:left;\">Major Changes<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr style=\"background:#f7f7f9;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Release date<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">October 6, 2026<\/td>\n<\/tr>\n<tr style=\"background:#ffffff;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Competitive focus<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">Worlds patch<\/td>\n<\/tr>\n<tr style=\"background:#f7f7f9;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Champion changes<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">Buffs and nerfs across Summoner&#8217;s Rift<\/td>\n<\/tr>\n<tr style=\"background:#ffffff;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Major item updates<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">Experimental Hexplate, Hextech Rocketbelt, Runaan&#8217;s Hurricane<\/td>\n<\/tr>\n<tr style=\"background:#f7f7f9;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Classic additions<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">Aatrox, Caitlyn, Irelia, Karma, Quinn<\/td>\n<\/tr>\n<tr style=\"background:#ffffff;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Classic item changes<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">Spirit Visage, Force of Nature, Warmog&#8217;s Armor, Banshee&#8217;s Veil<\/td>\n<\/tr>\n<tr style=\"background:#f7f7f9;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">ARAM: Mayhem<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">Champion buffs and Augment updates<\/td>\n<\/tr>\n<tr style=\"background:#ffffff;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Standard ARAM<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">Bel&#8217;Veth and Locke adjustments<\/td>\n<\/tr>\n<tr style=\"background:#f7f7f9;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Ranked 5s<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">Queue window extended to 4 AM server time<\/td>\n<\/tr>\n<tr style=\"background:#ffffff;\">\n<td style=\"border:1px solid #dddddd;padding:10px;\">Skins<\/td>\n<td style=\"border:1px solid #dddddd;padding:10px;\">Prestige Classic Baron Kog&#8217;Maw and HEARTSTEEL lineup<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Frequently_Asked_Questions\"><\/span>Frequently Asked Questions<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"When_did_League_of_Legends_Patch_2620_release\"><\/span>When did League of Legends Patch 26.20 release?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">League of Legends Patch 26.20 was released on <strong>October 6, 2026<\/strong>. It is Riot&#8217;s Worlds patch for the season.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Which_champions_are_buffed_in_Patch_2620\"><\/span>Which champions are buffed in Patch 26.20?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Notable Summoner&#8217;s Rift buffs include Diana, Kennen, Kindred, Lillia, Lucian, Mordekaiser, and Neeko. Smolder also receives changes intended to improve critical-strike builds.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Which_champions_are_nerfed_in_Patch_2620\"><\/span>Which champions are nerfed in Patch 26.20?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Notable changes include nerfs to Ambessa, Ashe, Cassiopeia, and K&#8217;Sante. Fiora, Graves, and Fizz also receive nerfs in League Classic.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"What_items_changed_in_Patch_2620\"><\/span>What items changed in Patch 26.20?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Experimental Hexplate has reduced value for ranged users, Hextech Rocketbelt loses ability haste but gains active damage, and Runaan&#8217;s Hurricane receives a reduction to its attack damage per bolt. Classic also receives health regeneration changes to several tank items.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Which_champions_are_new_in_League_Classic_Patch_2620\"><\/span>Which champions are new in League Classic Patch 26.20?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Five champions join League Classic: <strong>Aatrox, Caitlyn, Irelia, Karma, and Quinn<\/strong>.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"What_changed_in_ARAM_Mayhem\"><\/span>What changed in ARAM: Mayhem?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Bard, Garen, K&#8217;Sante, Lee Sin, Swain, and Thresh receive champion-specific changes. Several Augments, including Juiced, Leg Day, Missile Split, and Shark Tempest, are also adjusted.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"What_skins_are_included_in_Patch_2620\"><\/span>What skins are included in Patch 26.20?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The patch highlights Prestige Classic Baron Kog&#8217;Maw and the HEARTSTEEL Live My Life skins for Sett, Ezreal, Kayn, Aphelios, Yone, and K&#8217;Sante. Riot lists them for October 7, 2026.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Did_Riot_change_Ranked_5s_queue_hours\"><\/span>Did Riot change Ranked 5s queue hours?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">Yes. The queue window was extended from 4 PM\u20132 AM to <strong>4 PM\u20134 AM server time<\/strong>.<\/p>\n\n<h3 style=\"color:#0a8f83;margin-top:30px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Where_can_I_read_the_official_Patch_2620_notes\"><\/span>Where can I read the official Patch 26.20 notes?<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">You can read the complete update on Riot Games&#8217; official website: <a href=\"https:\/\/www.leagueoflegends.com\/en-us\/news\/game-updates\/league-of-legends-patch-26-20-notes\/\" target=\"_blank\" rel=\"noopener noreferrer\" style=\"color:#0a8f83;\">League of Legends Patch 26.20 Notes<\/a>.<\/p>\n\n<h2 style=\"color:#1a1a2e;margin-top:40px;border-left:5px solid #0ac8b9;padding-left:12px;font-family:Arial,sans-serif;\"><span class=\"ez-toc-section\" id=\"Final_Thoughts\"><\/span>Final Thoughts<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">League of Legends Patch 26.20 is an important update because it establishes the balance environment for Worlds while continuing to develop League Classic and ARAM: Mayhem.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">The Summoner&#8217;s Rift changes target competitive reliability, champion scaling, and item effectiveness. Rocketbelt&#8217;s adjustment encourages a more aggressive use of its active, while the new Classic champions bring additional historical gameplay options to the mode.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">For players who prefer alternative modes, ARAM: Mayhem receives a set of champion and Augment improvements designed to make builds more satisfying and abilities more consistent.<\/p>\n\n<p style=\"margin:10px 0;color:#222222;font-family:Arial,sans-serif;line-height:1.7;\">As always, balance changes can affect matchups and build choices differently depending on rank, team composition, and playstyle. Players should use the patch notes as a starting point and adapt their champion selections and item builds as the meta develops.<\/p>\n\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Read Also:-<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><a href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-19-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.19 Notes<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-18-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.18 Notes<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-17-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.17 Notes<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-16-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.16 Notes<\/a><\/li>\n\n\n\n<li><a href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-15-notes\/\" target=\"_blank\" rel=\"noreferrer noopener\">League of Legends Patch 26.15 Notes<\/a> <\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>League of Legends Patch 26.20 is the Worlds patch, bringing important competitive balance changes, champion buffs and nerfs, item adjustments, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":102,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[5],"tags":[12],"class_list":["post-100","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-lol-patch-notes","tag-league-of-legends-patch-26-20-notes"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic &amp; Arena<\/title>\n<meta name=\"description\" content=\"Read the League of Legends Patch 26.20 notes covering Worlds balance changes, champion buffs and nerfs, item updates, five Classic champions, ARAM: Mayhem, and skins.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic &amp; Arena\" \/>\n<meta property=\"og:description\" content=\"Read the League of Legends Patch 26.20 notes covering Worlds balance changes, champion buffs and nerfs, item updates, five Classic champions, ARAM: Mayhem, and skins.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/\" \/>\n<meta property=\"og:site_name\" content=\"Leagueoflegendsgames Blog\" \/>\n<meta property=\"article:published_time\" content=\"2026-10-17T11:26:50+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-10-17T11:26:52+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/10\/Untitled-Design-2026-10-17T165526.182.webp\" \/>\n\t<meta property=\"og:image:width\" content=\"1280\" \/>\n\t<meta property=\"og:image:height\" content=\"720\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/webp\" \/>\n<meta name=\"author\" content=\"leagueoflegendsgames\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"leagueoflegendsgames\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"25 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"NewsArticle\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/\"},\"author\":{\"name\":\"leagueoflegendsgames\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/#\\\/schema\\\/person\\\/e2ac2f68abd12f6401ad3fa28c750139\"},\"headline\":\"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic &amp; Arena\",\"datePublished\":\"2026-10-17T11:26:50+00:00\",\"dateModified\":\"2026-10-17T11:26:52+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/\"},\"wordCount\":3734,\"image\":{\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/Untitled-Design-2026-10-17T165526.182.webp\",\"keywords\":[\"League of Legends Patch 26.20 Notes\"],\"articleSection\":[\"LOL Patch Notes\"],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/\",\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/\",\"name\":\"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic & Arena\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/Untitled-Design-2026-10-17T165526.182.webp\",\"datePublished\":\"2026-10-17T11:26:50+00:00\",\"dateModified\":\"2026-10-17T11:26:52+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/#\\\/schema\\\/person\\\/e2ac2f68abd12f6401ad3fa28c750139\"},\"description\":\"Read the League of Legends Patch 26.20 notes covering Worlds balance changes, champion buffs and nerfs, item updates, five Classic champions, ARAM: Mayhem, and skins.\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/#primaryimage\",\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/Untitled-Design-2026-10-17T165526.182.webp\",\"contentUrl\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/wp-content\\\/uploads\\\/2026\\\/10\\\/Untitled-Design-2026-10-17T165526.182.webp\",\"width\":1280,\"height\":720,\"caption\":\"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic & Arena\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/league-of-legends-patch-26-20-notes\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic &amp; Arena\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/#website\",\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/\",\"name\":\"Leagueoflegendsgames Blog\",\"description\":\"\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/#\\\/schema\\\/person\\\/e2ac2f68abd12f6401ad3fa28c750139\",\"name\":\"leagueoflegendsgames\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/548fbb3ae2d8606dadfab065dccc79071493b6967f93ae61e3c1fa59f993fc5d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/548fbb3ae2d8606dadfab065dccc79071493b6967f93ae61e3c1fa59f993fc5d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/548fbb3ae2d8606dadfab065dccc79071493b6967f93ae61e3c1fa59f993fc5d?s=96&d=mm&r=g\",\"caption\":\"leagueoflegendsgames\"},\"description\":\"Hi, I\u2019m Alex Morgan, a gaming enthusiast and content writer with a passion for League of Legends and the wider gaming world. I created LeagueofLegendsGames.com to share useful, easy-to-understand information about League of Legends, including champions, abilities, builds, tier lists, ranks, game mechanics, statistics, maps, and guides. I enjoy researching the game, exploring new updates and strategies, and turning complex gaming information into simple and helpful content for players. Whether you\u2019re a new player trying to understand the basics or an experienced player looking for detailed information, my goal is to make LeagueofLegendsGames.com a useful resource for you. Thanks for visiting, and I hope you enjoy exploring the website!\",\"sameAs\":[\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\"],\"url\":\"https:\\\/\\\/leagueoflegendsgames.com\\\/blog\\\/author\\\/leagueoflegendsgames\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic & Arena","description":"Read the League of Legends Patch 26.20 notes covering Worlds balance changes, champion buffs and nerfs, item updates, five Classic champions, ARAM: Mayhem, and skins.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/","og_locale":"en_US","og_type":"article","og_title":"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic & Arena","og_description":"Read the League of Legends Patch 26.20 notes covering Worlds balance changes, champion buffs and nerfs, item updates, five Classic champions, ARAM: Mayhem, and skins.","og_url":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/","og_site_name":"Leagueoflegendsgames Blog","article_published_time":"2026-10-17T11:26:50+00:00","article_modified_time":"2026-10-17T11:26:52+00:00","og_image":[{"width":1280,"height":720,"url":"https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/10\/Untitled-Design-2026-10-17T165526.182.webp","type":"image\/webp"}],"author":"leagueoflegendsgames","twitter_card":"summary_large_image","twitter_misc":{"Written by":"leagueoflegendsgames","Est. reading time":"25 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"NewsArticle","@id":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#article","isPartOf":{"@id":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/"},"author":{"name":"leagueoflegendsgames","@id":"https:\/\/leagueoflegendsgames.com\/blog\/#\/schema\/person\/e2ac2f68abd12f6401ad3fa28c750139"},"headline":"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic &amp; Arena","datePublished":"2026-10-17T11:26:50+00:00","dateModified":"2026-10-17T11:26:52+00:00","mainEntityOfPage":{"@id":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/"},"wordCount":3734,"image":{"@id":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#primaryimage"},"thumbnailUrl":"https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/10\/Untitled-Design-2026-10-17T165526.182.webp","keywords":["League of Legends Patch 26.20 Notes"],"articleSection":["LOL Patch Notes"],"inLanguage":"en-US"},{"@type":"WebPage","@id":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/","url":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/","name":"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic & Arena","isPartOf":{"@id":"https:\/\/leagueoflegendsgames.com\/blog\/#website"},"primaryImageOfPage":{"@id":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#primaryimage"},"image":{"@id":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#primaryimage"},"thumbnailUrl":"https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/10\/Untitled-Design-2026-10-17T165526.182.webp","datePublished":"2026-10-17T11:26:50+00:00","dateModified":"2026-10-17T11:26:52+00:00","author":{"@id":"https:\/\/leagueoflegendsgames.com\/blog\/#\/schema\/person\/e2ac2f68abd12f6401ad3fa28c750139"},"description":"Read the League of Legends Patch 26.20 notes covering Worlds balance changes, champion buffs and nerfs, item updates, five Classic champions, ARAM: Mayhem, and skins.","breadcrumb":{"@id":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#primaryimage","url":"https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/10\/Untitled-Design-2026-10-17T165526.182.webp","contentUrl":"https:\/\/leagueoflegendsgames.com\/blog\/wp-content\/uploads\/2026\/10\/Untitled-Design-2026-10-17T165526.182.webp","width":1280,"height":720,"caption":"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic & Arena"},{"@type":"BreadcrumbList","@id":"https:\/\/leagueoflegendsgames.com\/blog\/league-of-legends-patch-26-20-notes\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/leagueoflegendsgames.com\/blog\/"},{"@type":"ListItem","position":2,"name":"League of Legends Patch 26.20 Notes: Worlds Changes, Champion Buffs, Nerfs, Classic &amp; Arena"}]},{"@type":"WebSite","@id":"https:\/\/leagueoflegendsgames.com\/blog\/#website","url":"https:\/\/leagueoflegendsgames.com\/blog\/","name":"Leagueoflegendsgames Blog","description":"","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/leagueoflegendsgames.com\/blog\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/leagueoflegendsgames.com\/blog\/#\/schema\/person\/e2ac2f68abd12f6401ad3fa28c750139","name":"leagueoflegendsgames","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/548fbb3ae2d8606dadfab065dccc79071493b6967f93ae61e3c1fa59f993fc5d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/548fbb3ae2d8606dadfab065dccc79071493b6967f93ae61e3c1fa59f993fc5d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/548fbb3ae2d8606dadfab065dccc79071493b6967f93ae61e3c1fa59f993fc5d?s=96&d=mm&r=g","caption":"leagueoflegendsgames"},"description":"Hi, I\u2019m Alex Morgan, a gaming enthusiast and content writer with a passion for League of Legends and the wider gaming world. I created LeagueofLegendsGames.com to share useful, easy-to-understand information about League of Legends, including champions, abilities, builds, tier lists, ranks, game mechanics, statistics, maps, and guides. I enjoy researching the game, exploring new updates and strategies, and turning complex gaming information into simple and helpful content for players. Whether you\u2019re a new player trying to understand the basics or an experienced player looking for detailed information, my goal is to make LeagueofLegendsGames.com a useful resource for you. Thanks for visiting, and I hope you enjoy exploring the website!","sameAs":["https:\/\/leagueoflegendsgames.com\/blog"],"url":"https:\/\/leagueoflegendsgames.com\/blog\/author\/leagueoflegendsgames\/"}]}},"_links":{"self":[{"href":"https:\/\/leagueoflegendsgames.com\/blog\/wp-json\/wp\/v2\/posts\/100","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/leagueoflegendsgames.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/leagueoflegendsgames.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/leagueoflegendsgames.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/leagueoflegendsgames.com\/blog\/wp-json\/wp\/v2\/comments?post=100"}],"version-history":[{"count":1,"href":"https:\/\/leagueoflegendsgames.com\/blog\/wp-json\/wp\/v2\/posts\/100\/revisions"}],"predecessor-version":[{"id":103,"href":"https:\/\/leagueoflegendsgames.com\/blog\/wp-json\/wp\/v2\/posts\/100\/revisions\/103"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/leagueoflegendsgames.com\/blog\/wp-json\/wp\/v2\/media\/102"}],"wp:attachment":[{"href":"https:\/\/leagueoflegendsgames.com\/blog\/wp-json\/wp\/v2\/media?parent=100"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/leagueoflegendsgames.com\/blog\/wp-json\/wp\/v2\/categories?post=100"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/leagueoflegendsgames.com\/blog\/wp-json\/wp\/v2\/tags?post=100"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}